Originally Posted by
NoOneofConsequence
The idea of further splitting the healers is a good one in my opinion.
Here's my idea - Kinda sub-dividing based on what is already there.
WHM - Burst Healing with Minimal Regen (Nerf Regen and Medica 2 Slightly)
AST - Timed Healing/Regen Healer. with less burst. ( Boost the regens a bit, Has 4 Regens already and Focus on Heals that activate after a duration , as it has several abilities that do that [Exaltation, Earthly Star, and Horoscope, Macrocosmos] - You could rework cards to instead of Buffing Characters, change how the heals behave but not like a healing mode or shielding mode.
For Example - Card that increases regen duration and potency, Card that changes Earthly Star and Horoscope to their upgraded variants instantly and reduces there time to activate. Card that gives Single target heals a small AoE Like 5y (similar to cure 3)
SGE - Heavy Mitigation Focused with minor focus on Shielding
SCH - Heavy Shielding with Minor Focus on Mitigation.