Jobs feel pretty much complete with Dawntrail no?
What else can they add aside from polishing up the animations or upgrading existing abilities like fire 3 into fire 4 and adding fire 5 if I use black mage as an example.
Maybe 8.0 will just be potency upgrades and final revisions to what we get in dawntrail, with a major focus on both new/old content and encounter design instead of job advancement? They could rework the entire low level experience to make the game much more fun at all levels.
It feels to me like if they just keep piling on new actions and every expansion after dawntrail that things are going to be too busy and it's just like, a waste of development budget?
We're staying at level 100 from now on so it makes sense that this is it more or less. I wonder how good encounters and the rest of the game's design could become if that was their primary or sole focus. To me, what I'm seeing feels like a really good time to put the jobs on the back burner and put all the budget into everything else. Still polish the jobs as they are, but I don't think it would be a problem at all to just keep them in this state. They just feel complete functionally.
There is a lot they can do without changing how they are currently function like what I described for black mage. For summoner as another example, they could make it so each demi summon has its own individual set of 3 eikons to go with it. Keep the flow of the rotation the same, but change up the power and aesthetic of the eikon phases.