Mao been wonderings. Number of mats that can be gathered keeps increasing. Number of glams that can be gotten keeps increasing. Number of mechanics in fights keeps increasing. Is gonna come a point when game can't handle all this anymore?
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Mao been wonderings. Number of mats that can be gathered keeps increasing. Number of glams that can be gotten keeps increasing. Number of mechanics in fights keeps increasing. Is gonna come a point when game can't handle all this anymore?
Well, they've also been upgrading the game itself over the years. I mean, look at 7.0. It's slated as huge update.
Are you roleplay talking??
So why do they constantly making up excuses about limited data space? For example when asked for more glamour plates.
The reality is they are already pushing the outdated engine to its limits. Everytime they are asked about a feature its always "cant do, something something 1.0 code"
That's a flat out lie from Yoshi P. Most of the netcode we have right now is actually revamped in 2.0.
The real reason is because they want to minimize server costs and server overhead. It's pure business 101: cost-cutting.
This is a budget McDonald's online video game. Don't expect quality.
Servers are not so much the issue anymore, the main problem is cross server bandwidth and latency. The more goodies they add (clothes, customizations, dyes, etc.), the more bandwidth they need and as you can only slap so many fiber channel cards into a server, there is the true server limitations.