I'm not talking about gathering/output/perception. I mean vitality for mining and strength for botany, etc. I was wondering if anyone actually knew, because I can't find reliable information anywhere.
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I'm not talking about gathering/output/perception. I mean vitality for mining and strength for botany, etc. I was wondering if anyone actually knew, because I can't find reliable information anywhere.
If you have help text turned on, just hover your mouse over the stats in your attributes menu. Sadly, they don't tell their impact on DoH, you need to use old dev posts for that.
Thanks for the info!
No problem! For any DoL R50 I would suggest:
Output 120-125
Perception as high as possible
Secondary stat (the one that effects drop amount) as high as possible
I'm still confused by the main stat. Is this just another way of saying it increases the range of hitting an item's mark on the swing, or the chances of getting the item you aim for when selecting angle/depth?Quote:
STR - Botanist - makes it easier to decided the angle for individual item during approach phase.
Yeah but because perception is only meldable to MH/OH it wouldn't hurt to meld what you can with the off hand if you have the materia to spare and as long as BiS for that DoL is meldable. You still have to go back and gather lower grade things on occasion for seals/provisioner/etc so it's nice to have. If not that, even having stat rings is great