Originally Posted by
Sephrick
There's currently a disproportion all over with materials. Whether it's ores, skins, lumber of fleece, the rate at which we can obtain items is perfect for making a few items.
I feel the biggest problem is the fact that grinding recipes is the only means of leveling DoH classes. Sure there are local leves, but they're still majorly broken.
I do hope Hamlet Defense and the planned changes to local leves in 1.22 offer a proper means of leveling DoHs. Then I think that should balance the fact that high-end ingredients have a fixed yield.