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This annoyed the crap out of me in XI, cuse I would run into battle then cast, on my screen i stopped, had a picnic, tied my shoe laces, then begn casting, but on the server I was still running for 2 seconds thus the server goes NO and interrupts me.Quote:
A spell will be canceled if the character moves while it is being cast.
Be that, all over again... yay....
PS. Video shows Black Mage icon woo! (and odd gear lol)
http://xivpads.com/-up/i/wutsthis.jpg
inb4 ifrit's too hard can't run from cracks in cast at same time.
Rabble, Rabble, Rabble, Rabble!
http://i43.tinypic.com/xefd5.jpg
yea that adds the dynamics and "realism" we were all hoping for.
I never cared for it in FFXI and was extremely happy that it wasn't an issue in FFXIV. Now that it's coming... ugh. But... meh.
Hopefully this "H" business will override the stupid 3-4-second wait before being able to cast in FFXI.
Faces the target with "H" key.
Defeats target with Burst (Combo).
I know. But look at the people we are dealing with in this game.
Edit: What I'm mainly talking about though is people not being able to cure tank because the a running from cracks and can't cast and run back like most do. And/or the back wave move will cause interruptions now causing it harder to heal. I won't and you won't but many people will like always,
doesnt seem to be animation lock when a spell is cancelled by running. yum!