[Request] ARR Hunt Adjustments
With some of the recent discussion about hunts I was thinking more recently about the level 50 hunts, and well, a lot of people seem to be struggling to get to them and receive the rewards.
These days, literally anyone can go out and solo the ARR a ranks these days without breaking a sweat and S ranks only need a small party to be taken down within a few minutes. Even if you immediately drop everything the second its called (assuming you get a call for it the moment its found) and go there using the most efficient routes chances are you've already missed it.
So...I've thought up a few ideas for adjustments. Insight and comments are welcome, but lets try and stay constructive.
A) Increase the stats for all a/s ranks in the ARR realms to make them more difficult to do solo or small parties
Con: By increasing the stats it makes it harder for actual level 50 players to participate, while it would do little to deter/affect level 70 players
B) Increase the spawn frequency of ARR A/S by reducing the cooldown timer to a shorter amount
Con: They can still just as easily be killed, just more often
C) Change the system to be similar to tomestones; make HW A/S ranks give allied hunt seals and centurio seals only for level 70/SB items, repeat every time theres an expansion
Con: Since its the same system as tomestones essentially, people might be unhappy with the repetitiveness
D) Get rid of allied entirely and replace with Centurio
Cons: ???