Originally Posted by
Venat
PUG needs the following
-PUG needs a Ability that gains himself MP. CHECK (They already have it)
-Evasion Up Ability CHECK (They already have it)
-Job Trait which lets him gain MP "Auto Refresh" No, They do not live off MP alone, they do not need abilities of those that do
-Bonus Damage when Attacking Enemies from behind CHECK (They already have it)
-More Damage from Elemental Fists No, its fine
-Monsters need to be more weaker by Fists and there Weakness to that Elemental Mobs resist are fine
-Job Trait that boosts there Evasion When they have max hate. (Will make Taunt more useful) No its fine as is
- Using Taunt Boosts your Dex/Crit Attack damage. WTF, I thought you mentioned balance.
- Can use Second Wind as a 3rd Combo in a Weapon Skill without TP cost. LMAO, no I can't even take you seriously anymore
- Needs to more Enemies weaker to Blunt based Damage
- A Ability which can be either learned from another class or PUG which gives big chunk of MP to the player with a recast time of like 10-20mins.
- A None WS Ability to Stun the enemy for 3-5secs at a time which can only be reuse every 3mins.
- Increase the Amount of HP healed by 3rd Combo Second Wind.
This would make it a good Evasion Tank and a Decent Self-Healer when its doing 3 combo setup for free Second Winds. It would make use of the ability Taunt more useful also. Also even when its not a tank it would have increased auto-attack behind the enemy. It would be more of a elemental fighter choosing its Elements more wisely for every type of Monster.