Originally Posted by
Alcide
I think the whole system is really confusing, we just have multiple stats that are supposed to do the same things in diffirent ways, but we don't know how they interact with each other (talking about STR, AttkP and the 2 class specific stats in particular as a DD).
The way these stats are working seems fine, you know they are working but they aren't OP, this means that the main factor on beeing a good player is the player's skill and I think we'll never see here people left out of content because they didn't have enough luck to get a particular drop o double socket some gear (we all know it happens a lot in other mmos).
We should just know how all these stats are working with each other, i'm thinking about Guild Wars or even Dragonage, where adding 1 point to a generic stat you could actually see an increase to the related effect (EX: you had DEX affecting Crit rate and your percentage of landing a crit was stated below), or on the skill descrptions it was clearely stated which stat was affecting it and how much dmg you were gonna deal with the current stats.
Maybe that's a bit too much, I don't want to be spoon-feeded by the game, but since the materia system is really punishing I think we should know what we are doing before blowing all our millions.