SMN needs to be addressed ASAP
the entire bahamut design is wrong
reused model from 2.0
no attack animation
awful AI that follows the player around and prioritizes movement before attacking, bahamut has a 100-yalm attack reach, WHY WOULD IT MOVE AT ALL?
underwhelming dps
no signature attacks, we dont get tera-flare, giga-flare, missiles
akh-morn should hit for 1000 potency or more with no damage fall-off for big groups of enemies, it's the tank-buster attack from the beast that almost destroys the planet and, lore-wise, one of the strongest magics in hydaelyn, but only hits for 544 potency, even less if you hit more than 1 enemy
akh-morn animation is a copy-pasted deathflare, worst design choice i've seen in the game
the fact that it blocks the view to party members is not great either
SMN is meant to be a build up mage, gathering stacks and resources for 2 minutes before a 20sec window of real damage, and that small window should be a huge explosion of damage
it isn't tho