Poll: Which of these FF jobs would you like to see added to XIV the most?
Link to poll
Once again, this is a poll just for fun. >///3///> ♥
Quote:
Originally Posted by
Mimilu
For those who haven't played an FF with a Job System:
Beastmaster: Controls animals. Usually a physical class.
Blue Mage: Learns spells and skill from enemies. Known as Vampire in Bravely Default and Catmancer in Bravely Second.
Chemists: Uses items. Usually can use items more proficiently and can mix items for crazy results. Also known as Alchemist or Salve-Maker.
Corsair: Pirates with gambling buffs and guns. From XI only.
Dancer: Uses dances for things. Sometimes buffs, sometimes debuffs. Most famous are XI's, which was a jack-of-all-trades, and Tactics', which was a debuffer.
Fencer: Physical job that uses swords (especially Rapiers) and usually debuffs things.
Geomancer: Mage that usually involves the environment with their magic.
Green Mage: Mage that focuses on buffs and debuffs.
Hunter/Ranger: Archers. May have traps or even summon animals.
Mystic Knight/Rune Fencer/Spell Fencer: Puts magic on their blades and/or themselves, usually elemental spells, sometimes debuffs.
Necromancer: Uses dark magic and the dead
Puppetmaster: Fights alongside a puppet. From XI.
Red Mage: Can use Black/Offensive Magic, White/Healing-and-supportive Magic, and Physical Attacks. Jack-of-all-trades class. Mentioning XI can cause a war...
Samurai: Uses Katana, wears heavy armor, and sometimes throws gil at enemies (for god knows why)
Viking: HINGA-DINGA-DURGEN