Astro needs a Nerf in PVP
Sorry but this is the truth, a full team couldn't kill 2 astro's while they held a node and curing themselves the whole time.
My dragoon could barely hurt them it was like hitting a brick wall even the team agreed that this job needs a serious nerf in pvp.
I bet if there were 3 Astro's at a node nobody could get anything hell a full party of astro's PVP would be dead.
Way over powered sure in normal game the boost was needed but for that to carry over to pvp its bad.
I wasn't going to say anything but this happening for the 3rd time in a row that I have done this, I can hurt whm, blm and summoner just fine but astro is like hitting a brick wall.
seriously fix that they aren't tanks.