Machinist Autoturret not receiving Increased Action Damage II (Corrected Template)
Time: 2:36 game time 20:57 PST
Frequency: Always/Permanent
World name: Excalibur
Character name: Hax Etc
NPC name: N/A
Monster name: Striking Dummy Lv60
Class/Level: Machinist/60
Party or solo: Both
In-game time: 2:36
Area and coordinates: Mist (13,9)
Steps:
1. Placed my Rook Autoturret
2. Used Reload adding 20 potency to my WS'.
3. I then Hypercharged making my Split Shot and the Rook's Charged Volley shot deal 160 potency each.
4. The difference in damage is exactly 20% in favor of the Split Shot which would make the Trait incorrect.
5. I did the same with the Bishop Autoturret but using a non proc Clean Shot with the same results.
Connection Specs
- Type of internet connection/provider: Cox
- Modem maker/model number: Cisco
PC Specs
-=-=-=-=- System Information -=-=-=-=-
OS Name Microsoft Windows 7 Ultimate
Version 6.1.7601 Service Pack 1 Build 7601
Other OS Description Not Available
OS Manufacturer Microsoft Corporation
System Name GEASS-PC
System Manufacturer ASUS
System Model All Series
System Type x64-based PC
Processor Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz, 3501 Mhz, 4 Core(s), 8 Logical Processor(s)
BIOS Version/Date American Megatrends Inc. 0714, 7/9/2013
SMBIOS Version 2.7
Windows Directory C:\Windows
System Directory C:\Windows\system32
Boot Device \Device\HarddiskVolume1
Locale United States
Hardware Abstraction Layer Version = "6.1.7601.17514"
User Name Geass-PC\Geass
Time Zone Pacific Daylight Time
Installed Physical Memory (RAM) 16.0 GB
Total Physical Memory 15.9 GB
Available Physical Memory 12.8 GB
Total Virtual Memory 38.7 GB
Available Virtual Memory 31.4 GB
Page File Space 22.7 GB
Page File C:\pagefile.sys
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