Originally Posted by
Zumi
The majority of fights in FFXI were tank and spanks. They didn't really have mechanics. Their attacks where random but they didn't do much. For example Fafnir
Fafnir had 4 tp attacks
Hurricane Wing - AoE damage that causes blind
Horrid Roar - Removes 1 buff from a player
Absolute Terror - Terrors 1 player for a duration of time
Dragon Breath - Front aoe breath damage.
A 5th attack, Spike flail was casued by someone having hate from behind, but this could totally be avoided by having everyone stacked on his paws for the whole fight.
So the whole fight boiled down to. Curaga when he uses wind, heal the tanks that are tanking Fafnir, everyone else does damage. This took way less skill then anything in FFXIV.