FATEs - changes are way overdue
FATEs are one of the best examples of great game design gone horribly wrong. The concept is great and provides a good way to get early XP, earn GC seals and provide objectives for various quests.
However, when you're waiting for hours for a required FATE to pop, the obvious thing that's missing is - fun. While changes to things like Atma drop rates have been made to improve QoL, frustratingly long FATE timers are still the biggest PITA for things such as Animus upgrade.
Changes to spawn timers are way overdue. Respawn timers should be changed to 30 minutes MAX on any FATE associated with a quest objective.