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-512 member FCs that can only do 8 person content, why bother with a large FC?
Nobody has a 512 member FC except one major website community that likes to invade the flavor of the month game (forgot what it was called)and no game has 512 member content. Any FC with more than like 20 members is more like a community, and not expected to all do the same thing at the same time.
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-Coil lockouts that create static situations for that content and can leave odd men/women out
If you're concerned about this, then don't run when your friends aren't around.
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-Cannot create your own alliance for CT, and as a side result, cannot play around with alternative setups with friends for fun
Creating your own alliance will be possible in the future.
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-CT gear lockouts giving no purpose to redoing the content until next locout once you get an item (not to mention wasted gear that no one lots because they don't want it to lock them out)
If you're playing with friends, why they wouldn't want to help eachother get items is beyond me. What kind of friends would those be anyway?
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The first 15 levels of the game are basically slower if you try to do them with anyone else
The first few levels of just about every MMO are meant to be done solo, this is nothing new
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-Its sometimes easier to get hard things done in DF hoping to get aid from people with better gear then trying to progress as a group
It's also often harder. Titan anyone? Then there's Coil which you MUST form parties with friends locally to play.
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-Flipside Duty Finder pseudo anonymity and lack of reliance on local server assistance encourages trollish behavior
Vote kick and player commendations address this issue
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-Duty Roulette is only accessible if you go solo, with a myth bonus that actually encourages you to do so
The main purpose of duty roulette is to create an extra incentive to play as needed roles and get more players into lower tier dungeons to help newer players. 3/4 of the roulettes are mainly for dungeons which are more of interest to people playing through things the first time.
--response to reply due to post limit ---
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That's uh, kind of my point?
well, your point contradicts itself then. You appeared to complain that there is no content for 512 member FCs despite the fact that virtually no FC has that many people. Why make content nobody can play? If you WANT people to have 512 member companies, well, good luck with that, but I don't think large groups should be expected to all be doing the same thing at the same time- so I don't see any problem here nor can I really tell what your point is. Nothing about this is "anti social."
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And what do I do when I have 10 friends and 8 person content that locks those 8 people out?
Find 6 more friends or alternate or use alts.
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Don't put words in my mouth. I do have friends, we do work together. The point is if I didn't I would have no real reason to make friends. And since I already have my friends, I have no real motivation to help random Joe.
I don't see the problem? If you are working with friends, then how is the game being antisocial? And your motivation to help others should be "because it helps others." What better motivation is there?
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Look at all the people with relic weapons that are still in AF gear. Now try to do titan with an entire party of 8 people in AF gear.
These are people who either bought wins and don't know how to play, or got carried. You can get much better gear than AF without any lockouts, there's no excuse. But I think you're missing the point: Duty finder isn't always the best solution and thus players are still encouraged to talk to others and group up in order to play more difficult content. You're not really helping your case with your quote here.