As someone who is not a game developer I would have just made loot drop an equal amount for each class. I may consider making tank/healer loot drop less to help DF times for DPS.
So...what I'm wondering is why certain jobs have higher drop rates. What is the developers reasoning behind this? I am not upset about drops at all, I'm more curious.. I don't believe for a second that game developers make certain jobs have better drop rates for no reason.
