Originally Posted by
Taika
This is definitely true, if you look at the way the game is designed. The issue is, which I brought up in another thread on the topic, that there are two sides in this discussion. One of them thinks the jobs in this game are defined by how the jobs look like (their name, role name, assumed developer intention etc.), and these people argue that healers shouldn't be forced to DPS because it's not included in this extrinsic definition. The other side is looking at the how the jobs actually work: what abilities do they have, how the content is designed etc. And for the latter people it's obvious that healers should DPS, because that's simply the way the jobs and the game are.
There is no reasoning to be done between the two sides, because their arguments are based on completely different things (one can of course estimate and argue about which starting point makes more sense when we are talking about playing the jobs).