Originally Posted by
Blackpearlguy
I don't think that's the number one reason, refer to the OP's original post (Which has over 200+ likes). Hopefully if we create enough of a demand SE will recognize that the vast majority of the player-base wants an H/NM system in place. How that system is put into place is another matter and the real matter of debate.
I think we can all agree we'd like badass HNM endgame mobs waiting for us at 50 (or whatever level cap is). Whether it be FATE, forced pop, random timer or all the above. Implement it how you want SE, but ensure us a hefty load of HNMs with awesome rare gear and high cost items to sell! Any word on how distribution will be? Individual or group dispersed as 1.x? That's another saga right there.