Why 512 acc?
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Very helpful guide. Thanks a lot.
If you manage to never attack from the front you don't need 512 accuracy. If for any reason you can't manage that, it is worthy. DPS loss from having less offensive secondary stats is really not that big to justify gambling on missing or not, risking to mess up the rotation.
There is the option of letting the bard use rain of death though. The phase is fairly short so there shouldnt be too much tp issues from what i can tell.
Why are you stacking at the front..the first thunder of her rotation is the only position dependant one cause of the follow up lunar dynamo. Just have your tank swap places with the thunder person..nael stays facing where the tank was for a couple of seconds before turning to face the tank in the party..so you'll be facing the front for 1-2 sec per rotation (just hold any super buffed attacks til she turns back around if you're scared of missing one) The rest of it just stack behind nael like normal fights.
I think she's saying, if you're at the flank, the and guy with thunder happens to be too close (I die often to this, trying to go flank) you'll probably die, more often than not. As for me, I hardly care what my DPS is anymore at T9 because what's really important is we clear. Of course, doing my best is always a given, but it's really up to you on how you go about it.
Personally, I don't really care what my DPS is outside of T8 (because I still can't hit 450 dps /cry), I go with the 512 accuracy on T9, and try to do my best with it, since my group decided on a strategy which involves static on top of Nael, when I'll go stack with them, better to be a team player than try to be over obsessed with an extra 5 dps or something (besides, stacking in front lets me be lazy :P)
Awareness and skill. Your attack registers within a split second the direction it's attacking from, no matter how long the animation is. Lightning damage also registers at that split second it happens. You can move in for the attack, move out once it hits and time it such that lightning hits when you moved out.
Same for fire hits, move in only when fire is incoming and move back out to the flanks.
The only issue you might have it is thermionic beam but it's that one or two attacks with 1-2% chance to miss.
You don't need to move outside of the targeting reticle to hit from the back for impulse drive, somewhere in the middle of the circle towards the back would do. Even if you don't want to risk getting hit by lightning on the other end, you can always opt to go another TTT combo at the flank.
Thus no reason not to go 490 Accuracy.
Use it asap. Using it asap will allow you to use it more times in a single run than waiting.
Of course it's situational, if it pops and you're about to enter a phase change where you wont be attacking for a short while, obviously save it.
Read through the first few posts about the skill rotation and everything
I'm typically new to this game and pick lancer as my job (without researching further HAHA)
Now that i read about it, cant wait to unlock my dragoon class!
Thank you so much for the time and effort making up this guides! <3
Please rate my rotation:
HT-Ph-ID-DIS-InnerRelease-CT-BFB-TT-PowerSurge-VT-Jump-LifeSurge-FT then if possible throwing in some SD and DD.
Anything I should add or switch? Thanks.
You should read the first page of this forum. You're losing a bunch of DPS with that rotation.
I know it's probably mentioned somewhere in here but Im not reading 300+ pages to find it. Is fracture (off maruader) worth having and using? Right now I use it after ph.
That is debatable. It has it's place and situations. I'll let a DRG with more exp chime in on that though.
No fracture is not worth it.
I think it was the 2.1 patch that made the use of fracture useless(correct me if I'm wrong).
You will definitely want to have BfB and Inner Release up before Chaos Thrust. And a strength pot if ur the type to do that.
A DRG rotation isn't so much a rotation as a priority list.
>> Highest priority is Heavy thrust, which you will always follow with phlebotomize unless the boss is turning a lot, in which case you will want to take the opportunity to impulse drive (thinking of titan ex) If this is up and has 8+ seconds left (approx) do the next step
>>next is disembowel/chaos thrust (for which you will want BfB and IR up, as often as possible, which i mentioned) If this is up and has 8+ second timer left, do the next step
>>Next is your filler rotation, true/vorpal/full thrust. When BfB is up, life surge right before Full thrust.
After that, you will want to begin to weave. Using jump with power surge, and weaving disembowel/dragonfire dive if u dont need them for gap closers.
If you do what u listed, and repeated that over and over, you would be clipping buffs and dots horribly.
Since most dps equips give str, its safe to put that 30 status points into VIT?
And, what is the best camera mode for dragoon? Legacy? Lock-mode? What do you guys use to not lose auto-attacks?
30 into STR, no reason not to, and you want all the STR you can get. As for movement type, it's really more personal preference and what you are controlling with. Are you on keyboard and mouse or are you using a controller? One thing to note is that if you do use legacy most will highly recommend that you lock on so you aren't losing auto attacks.
Endless debate pretty sure but in what situation would you lose auto attacks using Legacy and no lock-on? My MNK auto attack damage contributes to about 30%~ total damage, with or without Legacy and no lock-on.
Could go further into detail and count autoattacks done on whatever encounter but yea, curious when you'd lose auto attacks while using Legacy/no lock-on.
Fair enough, I don't have "Move Left / Turn Left " and "Move Right / Turn Right" bound for ages now and just use "Strafe Left" and "Strafe Right" on A and D, totally forgot about it and just realized that after checking. I guess that's why I never noticed a difference.
Do I have bis gear now?
Me and my fc are taking it nice and slow. Taking our time with Titan ex and turn 6 atm.
I was just giving general advice for the different control options. This is why I said control type is really personal preference. I don't use Legacy or lock-on myself because I only strafe as well so I never lose auto attacks unless that's what I need to do for a mechanic.
wtb keyboard
Proper BiS, not completely. However given a bit of leeway, substituting accuracy in place of the tier IV's isn't a complete 'waste'.
If anything meeting the flank accuracy req. first and foremost is more important than any of the secondary stats.
Especially given that 2.4 (TCOB) is right around the corner, it's highly likely that we'll need more accuracy than we currently need for T9.
One could argue that we'll have new tomestone gear, but initially for raiding, no-one will have any of the pieces as prediction goes.
You have the exact same set up as me. Except I don't have my Novus yet. I'll be putting 31 into Det, 30 into Crit and 14 into Acc on mine though, so we differ there.
It's not BIS, but considering I haven't beaten T6 yet it's as good as I can get for where I am. The only thing I am debating about is whether to switch the neck piece for the Moogle ribbon. Same Det but accuracy added (at a cost of slightly less STR). It might mean that I could add less Acc to my Novus and more Crit, which might well make up the difference for the slightly reduced Str.
Hey, could I get some tips on my rotation? I don't feel weak but I always like more damage.
Burst: ht-ir-id-bfb-dis-sweep-ct-ps-phleb-jump-tt-sd-vt-ls-ft-did
Without cooldowns is:
ht-id-dis-ct-phlb-tt-vt-ft
Ht-tt-vt-ft-phlb-id-dis-ct
ht-tt-vt-ft-phlb-tt-vt-ft
repeat
Thanks in advance!
You literally just need to get rid of that last Heavy Thrust and you're golden. If somehow you have an extra GCD there that you can use and still not run out of time on any of your buffs/debuffs, I personally think Fracture would be the way to go, though that's a topic that would get some debate.
Oh whoops that was actually a typo, there's no point in having another ht there