Originally Posted by
Shurrikhan
Given that this version wouldn't count the positionals guaranteed by Fluid Strikes towards further Fluid Strikes generation, I wouldn't hate having 4 charges, but this would already allow for, in effect, 3 & 2/3s charges, since the progress towards the last would just be frozen until the 3rd charge is made open again. That's effectively 3 guaranteed in a row and only a single further success to guarantee yet another.
Honestly... it feels unlikely that we'd need more than ~6s (nearly 10s) at a time or at frequency greater than every ~18-26 seconds.
If a stack point, for instance, is forcing us out of positionals for that long, it's almost certainly just in the wrong place (it should, unless specifically prevented, be centered on the center of the boss's hitbox, allowing positionals even while helping to split the damage).