Is it possible the numbers have changed that much since that date? Not arguing or being sarcastic, I just don't know and you seem to is all.
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well first hardware upgrade since those numbers if it was a physical and not program issue.
From what they said, it was for expansion and reliability, the old datacenter was going overvoltage, resulting in outages and issues. They may be able to expand the number of concurrent logins per server, but as of the lodestone post regarding the locking of transfers to balmung and gilgamesh, expect heavy login queues for the expansion.
Its also not only about the power of the server, but how much network traffic it can handle. Just think of rush hour in any major city, even with 4-6 lane highways, it goes bumper to bumper with slow speeds.
They have upgraded infrastructure at least 5-6 times since that post, hence why Balmung has been able to host over 20k players according to player census.
Player census might be unreliable in telling the total number of players, but its not unreliable at all in telling a minimum number of active players, meaning that if you take the marging of error of player census Balmung could be close to the 30k players now.
Glamour is very popular, so if a seasonal event gives out items, many people will play on all their alts to get said items. This will then reflect a change on their lodestone (because achievements). It happens often enough that they may be counted as a active player.
Neither solution is viable cause you still don't get it. ONE server CANNOT accommodate ALL role players. I'm sorry but your server has a hard limit to the number of players it can sustain. You have no choice but to accept that fact. No amount of stomping your feet will change it. You can only pack so many sardines in a can before you simply cannot fit anymore. Congrats you're a sardine and the Balmung can is full.
In no uncertain terms, you will never get what you want. You have no say in the matter, no choice to offer, and no other options. I know that sounds harsh but you seem like you're not listening. Balmung and Gilgamesh are at capacity. Infinite capacity is NOT POSSIBLE.
Even with errors in both LuckyBancho's and the ffxivcensus.com data, I would be comfortable in saying that the mark of 7-8k active players for a server to be considered highly congested is really high. SE's chosen locks make sense just by looking at ffxivcensus.com's numbers.
4/6 EU worlds are at this point of 7-8k while the other 2 worlds are probably 4.5k. Because they're evenly congested, there's no real benefit in attempting to even the distribution with transfers. New worlds is the best answer.
Aether: 2 worlds have over 7k, Balmung and Gilgamesh locked. Balmung at 13k and Gilgamesh at 11k The next highest worlds in Aether data center aren't quite 6k. Some are 4k and a few more are less than 3k.
Primal: No worlds locked. Highest actively populated world is Leviathan at just a little over 7k. A few other worlds at 7k. Primal's populations are more evenly distributed. If the worlds get more populated, they're likely to get a new world or get similarly asked to transfer to the other worlds on Aether. Not quite all of them are highly congested.
Gaia: Bahamut is over 10k. It is locked. All other worlds are at 5k or definitely sub 5k.
Elemental: Tonberry is over 7.5k, not locked. All other worlds are at 5k or definitely sub 5k.
Mana: Chocobo, Mandragora, and Shinryu locked. CHocobo and Shinryu are just a little over or at 10k. Mandragora is over 7.5k. All other worlds are at 5k or definitely sub 5k.
I guess it may surprise some, BUT I don't necessarily want Balmung to open either. I don't care if it opens or not, I still want an RP designated server. If people don't like RPers, they should support a place for us to go where we don't bother anyone else except those who enjoy our company. It won't of course force everyone away, but it will thin the herd and help call future RPers to us.
Having servers designated as "RP Servers" isn't a bad thing to want nor unfeasible. Asking for that is far more likely to gain traction with the devs than asking for them to magically turn Balmung into a T.A.R.D.I.S. so its "bigger on the inside" than what reality dictates is possible.
I'm in full support of RP designations on servers so RP'rs have a designated place to go where they can enjoy the game in the manner in which they like.
I wonder how much natural transfer we're going to be seeing given the NA server move. A lot of players are based in EU, and might care enough to transfer to the EU servers given the hit to some of our pings. I think they're waiting for the free transfers though, so I agree they should've implemented it at the same time as the lockdown. Even if they'd have offered free transfers with no compensation for now, alts who are played but have, say, no houses, could've already moved out.
One thing I didn't get, and I have tried to read the entire thread, is why people claim that RPers should be the go-to people to transfer. Isn't that a huge part of why people transferred to Balmung? We're already an RP server in anything but name. Every solution I've seen suggested would work just as well for non-RPers.
"Non-RPers generally don't have many reasons to transfer"
Nor do they have any reason to stay, beyond their communities - but that can be said about both sides.
I don't understand why SE is waiting till THE DAY OF STORMBLOOD to implement these transfer benefits when it'd be best to do them BEFORE stormblood drops. If they know the servers going to have major problems during the launch because of the population you would think they would have implemented these benefits way before now unless SE just decided not to do anything about it till now.
Honestly, if they ever want to temper Balmung's population, they need to create a whole new server and designate it the official roleplay server. This way, they can properly accommodate housing by potentially allowing people on Balmung to quite literally transfer everything or simply repurchase the exact same house. Nothing else they do is going to motivate a substantial number of players to relocate, especially if they already have a house.
I think you're missing the point. Even if Balmung was exclusively roleplayers, that still doesnt mean the server has infinite capacity. You would eventually reach a cap and be locked once more. Funneling all rp'rs into one server is just not realistic in the long term. Populations need to be split between more than one server. There's just no getting around that.
Even if the RP numbers aren't so many to fill a server, the fact is, Balmung is now capped.
What about choose an alternative where all new RP players can go today? I don't think someone buys the game, then willing wait months or years before Balmung open again, to play there because the "Balmung or nothing" I see here.
After literally reading all 35 pages of this *inhale deeply* a few things that I haven't seen pop up.
First up less antagonistic point. Tonberry i believe was the original player designated "Foreigner" server on the JPN data centers, so they have a similar issue to Balmung and Gilgamesh in terms of population growth reasons. Just exchange "RP" or "HC Raider" with "Non-Native Speaker".
Second, honestly this one surprises me, has no one realized the RP backstory goldmine that is a mass exodus? I mean seriously? Anyone? Like ARR is virtually based on this... Ok glad i got this off my chest considering the time I dredged through this I could pretty much come up with a unique on for nearly all of my characters... And a few more for ones a designed in the creator out of boredom.
Ok time for controversy... Why recommend RPers move in bulk to a designated new server. Simply speaking because you need A CERTAIN spot to go to unoike general players who really only need a portion of their core play group and can remeld almost anywhere. RP will flourish better among like minds, given that the community is logistically smaller in total (sure Balmungs could be as close as 50/50 or within 60/40 either way, but odds are when you take every real player in a datacenter, youd probably be lucky to hit 20/80 with the 20 being RP side). Now hopefully the free incentives will get some EU players who have been locked abroad due to the overcongestion of their frankly excessively lacking server amount to redistribute to those along with the mild across the EU datacenter movements which could bring some change everywhere.
Need at least 2-3 Official RP servers if they choose to go this route. Yes I can acknowledge that having all of tjis type of player can be beneficial in the short run, but long run its easier to merge the servers in 6.0 than to try to shrink them again in 8.0. This same amount would ne needed if they wanted to implement PVP servers. In the short run you can think of it as the ability to split the two into Lore Centric RP server and the Cosplay Centric RP (sorry if this seems ill fitting, but its kindof rough trying to designate the previously mentioned DBZ type RPers away while including the likely SAO, Naruto, Bleach, etc. types. Hopefully this can be accepted as tolerable). And possibly make 2 thriving albiet very different communities. Kindof wanna see a Samurai/Ninja shinigami army in black and white kimonos now, wont lie.
Why not designate server ____ as the official RP server. This is more of impression rather than results. Having a new server is more like telling a farmer "We found some fresh fertile farm land we'll help you move to if you want a more condusive environment" whereas making a current server RP is more like "Hey we're calling this bustling metropolis a national park so gtfo so we can make it look like one properly, well cover the move fees for you to be not here tho." Both arent exactly great, but being told moving somewhere better for you feels better than move somewhere else so here can be different better for someone else.
Either way the big servers are gunna need substantial amounts of all player types to find new homes so everywhere becomes healthier.
How do RPers have more benefit from moving somewhere as opposed to non-RPers moving somewhere. For one example "physical" community. RPers want this to a more personal extent than Non-RPers, and probably to a more expansive extent as well. For example when Kurogane opens up me and my friend will likely buy 2-3 houses right next to each other in the same ward, but honestly after that i could give a damn less who my neighbors are, if i like them great if i dont their excess pixels on my screen. RPers on the other hand may have interest in getting an entire street or a whole ward and possibly building sub-neighboorhoods with their friends or allied guilds. Having a completely blank slate for this is EXTREMELY valuable for this, its akin to having first dibs for an entire subdivision of 30 houses or so for you and the people you like being able to allocate among each other as you wish. And assuming large bulks of players in pre-existing social communities but less cohesive "physical" communities plan ahead of time, this is a very feasable. You could literraly find say 30 parties to say make a fisherman's wharf or swimsuit enthusiasts haven subdivision in the mists. A naturalist or eco friendly subdivision in the lavender beds. A burgoise district or a giant player run shopping center in the goblet. Or when Kugane opens you could have a sengokunera subdivision, a meiji restoration subdivision, or like with the cosplay type communities build a mini soul society in a subdivision. A guaranteed completely empty expanse of land us very beneficial to you, and assuming your community is as tight-knit as you trying to claim, this could be an extremely rewarding group endeavor with some really fun ideas. Dunno about some of the other Non-RPers/Part-Time RPers/Vacation RPers out there, buti for one would totally make an alt to see an LB ward converted into a giant player run chocobo racing/breeding/gambling facility. Which in turn may be an awesome form of advertising the fun of your playstyle and bring the fresh blood your society needs and seemingly wants to give it a go, in a way that was made as such from the get go.
Ok time to read my post myself and see where i can go from here.
Eternal foot-note: I'd fall somewhere between Part-Time RPer to Vacation RPer leaning more to the vacay side. Seriously can't do it non stop, but to me RP is simply an artform, no different than being a novelist, painter, scultor, or carpenter. Creative endeavors should be encouraged! But try to admit you better off making a creative district in a city in and empty expanse of unused land than taking over a half dead shopping mall or trying to empty the other half of a currently thriving one.
I agree with most of your post, but SE need only designate one official RP server to alleviate the population problem on Balmung.
Creating just one RP server (or designating a small server like Maetus as the official RP server) would solve the population problem on Balmung single-handily within 1-2 weeks (assuming SE implements the promised transfer incentives that repay for housing, etc).
RPers need a centralized hub to ensure that their community does not stagnate, and to allow RPers (who have vastly different tastes and interests) to have a sufficient population to find the RP they value.
Designating one official RP server is the most feasible solution to the high population problem on Balmung and would not require a significant amount of resources for SE to implement.
While I can agree that with the likely current population doesnt need 2 servers, its more of a long term health option. Causing the current RP players to choose out of 2-3 homes and building up all of the communities means another one of these issues could be delayed longer or indefinitely. And I think part of why they want to make it FREE TO rather than FREE FROM, is to encourage going there for anyone. So say they make 2 RP designated servers, you could likely use Balmungs bulk group and possibly pick up some of those 10-200 or so player groups from other servers like Mateus and others whove are/have tried to make unofficial RP Homes. If you can get both to 4-5k stable rather than one to 8-9k stable its just better down the road. And could help alleviate a repeat of TRANSFER HERE FOR RP by having options.
Fracturing the RP community when its more 80/20 or 90/10 in favor of RP will hurt waaay more than the current outrage, and the outlet of non-RP presence will be hard to use with the "want to play with friends" arguement, since most of those non-RP groups on an RP servers are there because they joined a friend who is big on the RP.
Tho I still stand against using a previously existing server as the RP spot, itd just start a small scale recreation of the current issue. A completely new and empty server is a better option. Also if they have it ready for when transfers open, I would like to say locking ALL housing on the new servers until the Shirogane wards open for purchase is advisable. Not so much needed for designated small pop servers, just the BRAND NEW ones.
Not really, but the current bal/greg issues are 12-26k total with about 7-13k stable. Thus why im more on the side of 5kish stable pops
Also im using stable here and in the quoted point in reference to the populations growth and decay rates, not the servers stability itself.
Another thing to note is that even with an RP designation, that won't prevent non-rpr's from playing on a server. Like people who transfer to Balmung and Gilgamesh simply for the bigger populations, the same can happen on an RP designated server. That's yet another reason we can't just funnel all the rpr's into one server.
I still do not believe that all RPers will take up an entirety of one server. But I'm curious. If you had to put a number on how many RPers there really are in this entire game (not just Balmung, but Gilgamesh, Mateus, et al), what would that number be?
Considering all of this, I am all for an RP-designated server/world. Have just one for now. But if it does become too crowded someday (though I doubt that it will), perhaps they can create another world.
The only way an official rp server(s) would work is if the servers had actual rules in place to check trolls, housing horders, and the like. And then you are geting into thought/motive policing.
Otherwise you are just moving the problem from one server to the other. Some games do this but I'm honestly not sure if it has or has not worked there.
I really don't understand the crying over Balmung getting locked. Didn't the March census say it has roughly 26,000+ players? And Mateus around 4,500? Do some of you not see the HUGE difference in numbers there? Jenova had roughly 9,000. Even with the new servers Balmung has reached critical mass and none of the issues any of you experience there will ever be fixed. They're not closing it to hurt the server, they're closing it to ensure growth on other servers like Mateus and to make sure they give those of you there an optimal playing experience.
In EQ1 Firiona Vie had a single character on the server limitation, which for at least the housing issue, could bring it down quite a bit, without so much of the extra policing needed. Also limits max marketboard slots to 160 per account. Sucked for me tho being an altaholic and all tho.
I couldnt even begin to guess the number of RPr's suffice it to say, there's no way to make any server (even an rp designated one) exclusively populated by RPr's. Non rpr's will make characters on rp servers for a variety of reasons and there's no way to prevent that. Thus no one single server can be "the rp server" because it will inevitably get full and locked. Case in point: Balmung.
An official rp server designation does not prevent non-rpr's from making characters on said server, it only provides a few additional rules to follow (things like no stupid non-rp names). A designation won't make the server have infinite capacity. The devs could slap an RP designation on Balmung right now and it would still stay locked because its at capacity.
While only a portion of the community, the Hydaelyn Roleplayers Coalition site has 11,518 members registered. Even generously assuming half of those accounts are bots, we'd still need to add in tumblr-only people and anyone else who RPs but doesn't network. ...there's a decent chance that RPers could fill up a server on their own without the help of anyone else. Especially if all RPers went to a single server, which is never going to happen.
Balmung is the only server to have a distinct split in demographics, being RPers and non-RPers. There's no way to predict that a designated RP-server will reach a population that's high enough to necessitate server locking. You can make the argument that it might reach cap eventually, but that point is basically meaningless.
Balmung was created as a result of a server merger. The argument that an RP-designated server will quickly fill to capacity isn't really relevant because this time, there's no pre-existing PVEr populace to add to the server.
Balmung is the RP hub because Besaid was the RP hub before it, and Besaid got merged with Fabul. Roleplayers have been asking for a designated RP server since 1.0 because this sort of thing was bound to happen.
You would have to drag me kicking and screaming. Like I said earlier in the thread, Bal is like the Big Apple, its got a lot of everything and plenty of wiggle room for me personally. And as far as I know most of my contacts and friends all say the same thing, "we are not going anywhere". So I'm not sure if the rest of the more hardcore rpers are thinking of jumping but most midcore rpers and content runners like me, at least the ones I know, are fine in a locked server and figure it'll open sooner or later.
Poor thing you can't transfer to balmung..was to you to do it before the restriction, what limited you before? Nothing. Leviathan,cactuar,lamia are the other 3 highest pop server that i know.
Cause in all honesty, if you're a 'roleplayer' and you only heard about balmung being the RP server recently, just shows you had no interest in RP what so ever and if you just wanted to throw away 18$ to try a shot at RP, you can probably do it on your own server.
Using the restriction that the devs are putting so people immigrate to other server instead of over populating Balmung and Gilgamesh, you can make new friends, you can raid on other server, you can RP on other servers, they're some website dedicated to HELP you find RP community on other server, so don't come and complain about that.
Also, no one cares if you want to transfer to play with your 'friends'. You just had to do it before it.
I just want to be able to transfer with all my money. Everyone or most of us are rich by now having played the game for 3 years.