You'd have to have somewhere to install updates. Do you get a separate cartridge for each expansion? How do you play the game with 3 cartridges? lol
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Same way we played games that were split into multiple discs back in the day. Heck we sorta had that recently, FF13 was split into 3 discs on X360. It's quite simple, once you reach a certain point, you are given a prompt to swap carts to continue and the console would hold your place via memory as you swapped the carts. Though with how your character is held on SE's servers rather then the machine itself, that could make the idea of swapping carts simpler. Now I'm not saying this is what should be done, just answering your question there on "how would you play a game on three carts?".
Also!
Speaking in some absolutes here, that's never a good idea. It's not that FFXIV is unfeasible on the switch, anything is really feasible if you put your mind to it, just is it worth it? that's the grand question there. Would the investment be worth the time? In my opinion...no. The idea again has merit but overall would not be worth the time to invest in that idea when we could just as easily move on without the Switch and put that time towards other more important things. It's not really a question of power (Least in my opinion. Power isn't that important in the grand scheme of things.) it's a question of would porting FFXIV to the switch be worth it? Would it grant us an increase in users and subs? Would the time investment yield equal or greater results? That's the question and I answered it earlier in this paragraph. So I'm gonna stop before I repeat myself into oblivion, cause I think you get the point.Quote:
You can't talk through magic lol. Its not going to exist in "the magical cloud" The game simply isn't feasible on the switch.
FF XIV already suffered enough because of PS3, i don't want it to suffer again because of Nintendo Switch.
Switch is a relatively odd case... in that it uses SD cards as its main source of memory... a 512GB SD Card goes for approximately $400, a HDD goes for an eighth of that price... for $50. Now games would need to be of relative size in order to not tax the consumer only spending MORE than the console itself on accompanying storage. Let alone the fact that it only comes with 32GB storage, compared to things like the Xbox One and PS4 which come with a base of 500GB storage.
The issue here is, the game alone on PC is 26GB~... they would have to massively decrease/remove quality from the game itself to remain in-line with appropriate sizing for the storage. And saying that you don't necessarily need to install the game, while that is true XIV boasts approximately 8.5GB alone on the base ARR. Updates have boosted that to about 26GB meaning 17.5GB, that's relatively large for the storage system in question, and only up to 3.4 too.
Final Fantasy XIV doesn't work natively on the PS Vita at all. Remote play is simply streaming the game being run by the PS4 to the Vita's screen and relaying your analog/button inputs. SE has no reason to consider the PS Vita's remote play feature in the development of content for FFXIV. Even when they announced that it would technically work when they released FFXIV for PS4, they heavily recommended that you only use Remote Play for single player related gameplay such as crafting and gathering. Given the way the UI is, to put it one way, not optimized for such a small display (a higher resolution might let you fit more things on screen, but all the resolution in the world won't help with a lack of display real estate), that recommendation isn't unwarranted, and in fact has some relevance in the subject of porting it to the Nintendo Switch as well, on top of the fact that you wouldn't be streaming the game on the Switch.
We just got rid of PS3... why would I want something that would pretty much replace that slot being the new weak console? No thanks.
As much as I love Nintendo, I don't think this would really expand XIV's player base. Nintendo consoles tend to be treated as a 2nd gaming system to PC/PS/XB, for when games like Mario/Zelda/etc are released. It'll be likely if XIV was on the Switch, most players will choose to play XIV on their main gaming system.
i got a GPD Win, which is an actual handheld windows 10 machine. i wouldn't raid on it, but i can do dungeons or potd with stable 30 fps, that's all i need during downtimes at work or in the train.
I didnt know MMO's were meant to run on handheld consoles. It kinda takes away the specialty of playing an MMO on your PC or PS4/Xbox1. I mean, you put on your headphones, run the game.. and enter a completely new world. You want to enjoy the atmosphere of the game in your calm and safe home. And not outside while you are sitting in the train or during work, while everything else is running and rushing around you. It would kinda irritate me.
i like it. i sometimes have 2 or 3 hours of downtime between lessons where i can close the door to my classroom, grab a coffee and play.
I can see the appeal but putting this on the switch would make dropping PS3 support and raising PC required/recommended system spec pointless when your trying to evolve the game >.> But hey,
https://media0.giphy.com/media/Wgx6zPreg4aac/200_s.gif
I would love the idea of FFVIX on the GO... i actually would... it would help me play this game more that is a garantee...
Saying that.. I am sorry... but looking "coldly" at the Nintendo Switch .. for me .. personally .. its just all a bit "too poor" .. This is not the platform YET for us to play handheld PC MMORPGs ... you just cant play there FFXIV, WoW, ESO, GuildWars, Swtor, etc ... its just not viable ..
I really would love it.. but from what Ive seen from the Switch so far.. for the Western market at least... its just going to be a BIG DISAPPOINTMENT
I like the switch and what its shown off so far, but i dont see putting ff 14 on it being a good move as it would potentially just replace the ps3 as a bottleneck. Some are being critical of the switch cuz its not a pc in a small box like the other 2 consoles but imo that will be its strength, namely cuz indies will finally have a shot at console development (assuming the switch doesn't fall on its face withing a few months) The HD rumble etc will play well into the creativity indie devs tend to bring to the table and hey it is pretty much a tablet, and mobile gaming and indie development are both growing. That said, the switch is what you play when your not playing on your pc or pc lites XD
Doesn't Nintendo has a fame for releasing incredibly weak consoles compared to the current generation, whichever that may be? I know there were third-party titles for the Wii U, for example, but they had significant graphic downgrading (and idk if still they had performance issues bc I never had a console, much less a Nintendo console). I don't see why Square would drop PS3 support to then port FFXIV to a system that's undoubtedly weaker than the PS4.
And trust and believe. That switch feature for the Switch won't be as good as Nintendo is trying to sell it. It's a handheld. It won't be able to run the games they want it to decently. I play with a laptop and while games run just fine whilst the machine is connected to the socket, the same can't be said to when it isn't. I could force it to optimize performance, but that would probably heat it up and make the battery die in less than an hour, if not less than half an hour. If that happens to a laptop, imagine how the Switch will handle games when not docked.
And again, misinformation from people who have no clue what exactly is powering the Switch outside the slip about an X1 or X2 Pascal powering it: Produce the CONCRETE specs or stop spreading misinformation - Current sources from the chinese factories producing consumer models have that chip at XB1 levels and is WAY more then capable of handling FFXIV - Hell, I can run FFXIV on a 14 yo toaster and still manage 45 fps with near maxed graphics @ 1080p =\
It's not that demanding a game =\
"We'd like to, but Switch limitations"
For some reason, I'm doubting its a toaster or that its 14 years old if you are getting that performance.
It'd be running DDR memory, not even DDR2 lol And a Pentium 4? PCI express GPU's werent even a thing 14 years ago. I'm currently sitting at 1.2gigs vram usage, and the first GPU with 1gig vram came out in 2006 lol.
2003 - paid well over 2k+ for a computer with DDR2 ram an Asus motherboard and some crap video card - Fast forward to now, only piece I've upgraded on it is the Video card (450 GTS) - so yes, it's 14+ years old and finally being replaced in the next few weeks with something that will get stretched out over the course of another 10+ years (^-^)
Edit: Replaced operating systems too (^-^)
As cool as it would be for a portable FFXIV, I don't see it happening now that the public has an idea what it's capable of. Surprised to see Xenoverse 2 stated for it, but it's a smaller scale game compared to this.
However, that XI remake that's supposedly going to mobile... they could make an upscaled version of that for the Switch.
http://gematsu.com/2016/04/first-loo...lopment-mobile
DX9 or 11? Either way I doubt that as a PS4 is stronger but runs at... about medium or so? Your PC is roughly on par with the PS3, maybe a bit more powerful. My somewhat recent laptop struggles to keep 45 on 1080p. The CPU would be the likely bottleneck either way (this game is more taxing on it and doesn't seem to be threaded that well).
As for running it on a tablet? I don't see it happening with how the game is now without a serious re-write which would split the playerbase.
Sorry to bring up this thread again but it's better than creating a new one again, is Yoshi still in the talks with Nintendo?
This game on the Switch would likely need a platform bundle like they did for FFXI on the PS2. The main lacking area on a switch compared to a PS4 is internal storage. Switch does have a slot for micro SD cards though to expand it. So in the same way FFXI came with a HDD for PS2 I would expect the Switch version to come with a micro SD card.
If I recall the Switch is more powerful than the PS3 /but/ nowhere near as powerful as the PS4 or XBone. Yet in spite of that it's super powerful for what essentially amounts to a pseudo-handheld. So it could do it technically but it brings up the issue that we /just/ got rid of the PS3 for being dead-weight that apparently held parts of the game down. An issue that people have already been clamoring about in regards to the PS4. It seems a bit tone deaf to axe part of their customer base for owning under-powered hardware only to then turn around and blithely welcome a new group that owns machines in and around the same ballpark power wise.
I honestly doubt the Switch can manage 720p/30 fps in this game. Judging by what happened with other ports, it would probably be something like sub-720p docked at 15-20 fps most of the time. I just shudder at the idea of what might happen in 24-man raids. No...it probably won't happn. We finally got rid of "ps3 limitations" and I don't want to hear about "x-console limitations" ever again.