I don't know Orsnoire, i didn't start game hopping until i had a job and a girlfriend, i realized i didn't have the sort of hours available to dedicate fully to end game content in some of the more hardcore games i used to play and since i couldn't keep up with the elite i would just go to another game. The time I spent the most time in a game was when i was a full time student and had no job except on weekends, at that time 2008-2010 I played a pvp based korean game in which there were 3 modes of gameplay, normal, hard, and ultimate modes. Each mode you could level to 50 the same but each mode not only got harder but gave more stats per level. Normal mode was 5 stats (to be allocated in anything you wanted dex/int/rec/str etc..), hard mode was 7 stats and ultimate was 9 stats, an ultimate mode character if killed can be deleted without a special charm which had to be purchased with real money, thus a level 50 ultimate mode character was like 20 times stronger than a level 50 normal mode. Sorry for all that but my point was there was so much end game and pvp content in that game that it took me a 6 months of hardcore play just to become a noteworthy mage in the server, it took another 6 months to be the strongest mage in that server and finally the pvp was so enticing and fun that i was addicted to that game with no girlfriend until 2010....Now that was an mmorpg that held a hardcore gamers attention!
So you can say things like people shouldn't be using 40+ hours a week to play video games but the fact of the matter is that if the game had enough challenging content then even those 40+ hour a week guys wouldn't be complaining here.
