Originally Posted by
Amarande
I took a long break during Endwalker and spend most of my time chasing after S ranks these days, so I never really got around to doing Orthos. I should.
However, I'm not surprised it didn't get enough love, there are a few legit problems with deep dungeons:
* The fact that unless you were around when they came out, it can be difficult to "get off the ground" in them, because the queue time for the initial floor sets is basically hopeless most of the time so you either have to hunt down 1-3 friends or try to brave it solo with no aetherpool (this could be pretty rough in HoH and I hear Orthos is rougher).
* Getting these friends can be a problem because they may not have an open Save Slot (as if both are in use, you can't go in with someone else at all).
* Servers have been less stable throughout Dawntrail and the whole format is unusually sensitive to disconnects as it is (a solo run is ended instantly and a group run is in danger, especially with the forced queue jump rule that was IIRC designed for 8P Prae but is still in effect for reconnects that essentially 100% prevents the ability to immediately come back after DC).
* The community for deep dungeons, at least the one I joined for a while back in StB (and which for civility reasons I will not name here), is not good. It quickly devolved into people mostly hiding in the "at least one proven full clear folks only" channel and outside of that almost entirely soloists, at the least it completely failed at being a watering hole for those who needed it most (people still yet to make their first clear and needing to find group mates) as few such runs ever materialized and were almost exclusively on Saturday (not just weekends, specifically Saturday). As with most FFXIV discords, toxic positivity is the rule, too.