You haven’t missed out on being able to progress, go progress now. There is still 12 more moon stages.
Printable View
From what I've read via machine translation, quite a few jp players are upset with the design and implementation of this content.
Check out this thread, if you have an auto translate plugin for your browser it can translate the page for you as you scroll and you can read their replies.
https://forum.square-enix.com/ffxiv/...E3%83%AC/page4
I really think people are blowing this out of proportion, or they aren't really understanding why those first 2 steps of 'PHASE 1' (btw) went so quickly. Step 3 of this FIRST PHASE (btw, again), being 'Habitation Module & Cosmoport Preparations' is taking the longest.
All this is feeling like manufactured drama (at least to me it is). If anything, people should be up in arms about how ass some of the missions are; that's what I'd think folk would be complaining about more than anything.
And don't get me started on what they choose as our Mount reward for the meta-achievement this time around.... I'm sorry, but there are so many more problematic things people should be talking about regarding this content versus the server progression, which is... like, nothing.
The fate is a fate like any other, only takes 10x longer. Progression "event" takes 10 seconds and consist of camera moving around the base. If anything, it's extremely anticlimactic.
Would it be cool to see it? Sure. I just think it's bizzare that people are so up in the arms about it.
It's just basic Fomo. It would've been better if it was tied to the person and not the whole. But it had to be the way it is. They should be mad that as content, it's boring as shit. I don't care that I missed setting up the teleporting. I care that it's just gambling at the end of the day. It's a thinly vailed Golden Saucer but tied to crafting and gathering. At least the Diadem had character. This is just leves with extra steps.
If it was tied to your personal progress, people would cry it's not "community content" as was advertised. It would be Doma, but with actual work not just giving money.
As for content being boring - if someone spends 7 hours grinding it (yes, I saw posts like this), sure they would get bored very quickly. Personally, I just added it to my daily "roster", which includes other activities. This way I'm not getting burned after two days.
But crafting/gathering is not for everyone. So if it's not your cuppa, then you will not have fun doing it.
I like gathering. But I hate leves. So, for me, the Diadem is still 100 times better. It's an actual zone that has mounts, and when you fill the bar, you get to bazooka enemies and get more materials. It's just night and day.
Crafting is never going to be fixed for me. I've always hated it. Too convaluted for too little gain. I like being able to craft things for myself like gear and glamor, but the stat caps and the min maxing of it all turned me off it completely. Now I just keep them to 100 and get my master books and 100% NQ glamours and go on with my life. Once I got to master crafts, I knew I wasn't going to get gold rank anymore and just kinda gave up.
At the end of the day, I've set myself up to get the rewards I want, and then I'm abandoning it until new rewards come out. I don't care about relics unless they look cool, so I'm really just cred farming.
And that is absolutely fine. In fact, I'm doing exactly the same - I will farm (not the best word, but I don't have better) currency to get what I want. Like with fates. Like with other content gated by any currency.
And while doing all that, I'll help progress little story of rabbits going to space (pity not the pigs, but oh well). And we'll see when we get to go when we build our starship.
And I bet it's the same for most of players.
Getting up in arms and upset about it - just why?