Just quit or stop making your party members miserable, Tia fanboy.
I started rushing other people in the first month of me playing this game.
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Op you could try and communicate that you'd like to go slow. Or check your party's gear. If everyone is wearing a Blade's ____ or any lv 80 piece of gear or gear that's clearly way above the level or ilv of that your group should be able to handle more than just one group of mobs. Also yes, having to do single target in trash packs is boring. Heck everyone is getting more AoE in 6.0 so there'll be even more reason to pull more.
Your ranged attack should be adequate for getting hate back from a regen tick. Provoke will need to be followed up with another attack. So say it's a pack of 3, you ranged attack 1, regen ticks, 2 and 3 beeline for healer. So Ranged attack 2, then Provoke 3, then AoE with 3 targeted (and ideally positioned to hit 1 and 2 as well).
Easier fix... make a User Macro:
/statusoff "Regen"
/statusoff "Medica II"
/statusoff "Whispering Dawn"
/statusoff "Angel's Whisper"
/statusoff "Aspected Benefic"
/statusoff "Aspected Helios"
/statusoff "Diurnal Opposition"
/statusoff "Diurnal Intersection"
/statusoff "Diurnal Balance"
Put on your hotbar near your ranged attack and tap it before engaging the first target in a pack. The others should reliably link to you first then, and beeline at you in range of your AoE hit. If you are pulling more and the healer tosses something on you between packs, go ahead and tap the button again to ensure they didn't put a HoT on you that will interfere with the gathering of the next pack.
I don't even use sprint a lot of the time, though I do pull as large as possible in the majority of dungeons. I don't really ever have anybody running in front of me or pulling for me. I mean sometimes I do sprint, but usually if I do I leave my party behind, a lot of healers I get are way behind me even without sprint.
I just look at a drop while playing or moving at the same time. Maybe it's harder to do on console?
If you get a legit panic attack you might want to look for professional help about that, that's a completely irrational panic. If someone pulls for you and drags the mobs into you, you just need to continue doing what you were doing already: AoE attacks and mitigation. If they dont do that you get to tell them to pull stuff into your AoEs. Tanks are completely useless if they single pull, you just dont need a tank there at all. Tanking is so hilariously easy.
People dont just die to single mob auto attacks. Use provoke if you have it, ranged attack also works or just tell them to drag the mobs into your aoes. It's really not rocket science.
Except Classic WoW was infested with AoE mages and warrior tanks with the gogogo mentality. Dungeons in this game are a joke and are boring as hell, it's no wonder that people get in and want to get out asap. And it's not like SE is helping that cause with the relic grinds requiring dungeons. How many times have people ran ARF over and over and over and over and over and over and over and over? How many times would you like to run that dungeon and have it take 45+ minutes?
If you're gonna play BLM, you really should learn to love big booms and fast dungeons.
Yeah, the go go go thing is terrible. As a healer main, I refuse to run dungeons unless I know the tank personally. It really sucks on days when I cannot get a friend to tank, because I miss out on roulettes, but I am forced to make that choice because of tanks that think they can tank entire maps and DPS that think they are tanks, then they turn around and blame me for their deaths...