Originally Posted by
SamRF
Efficiency. (don't take this out of context please, consider the full post I'm responding to)
They shouldn't feel uncomfortable in the first place, if they do, I would argue that they have bad/unfair judgement (which is okay) and need to work on that. I hear many say that they encounter healers that do let them die. In that case, unless it's obvious that healer won't be able to heal you (hard cast rez, dead, ..) you should trust your healer. If it did lead to party being wiped, then by all means do use Vercure/Cemency next time for insurance.
There might be an exception for Paladins in some (specific lower level) dungeons when either healer or tank isn't up to par with their gear and they overpull. Then it could perhaps be a good idea to throw a few clemencies when you don't have any defense buffs going on while taking enormous amount of damage. But it should never be as a respond to how much health you have because you can't predict that with the cast time. A response to how much damage you are taking can be debatable, a response to how much health you have is imo always bad practice in group content for PLD (except for those exceptional cases you know healer is unable to heal).