o/
In all seriousness, No. No. and No. It's not going to be paid to win. Also, I have been playing FFXIV since 1.0. In all my years of playing I only had one issue with bots killing diremites about 6 years ago.
That's it.
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"Game will be P2W"
They already sell gil, so far no one has had complaints about the $25 - 500k exchange. You can also buy 8 additional retainers generating 1m every couple of days.
I don't see how a WoW token like would break the game when the cash shop already generates so much gil in exchange for money.
I feel like using i450 as an argument for pay to win when our current max ilvl is i470 is a big stretch.
Krono sales and the healthy trading market on eq's TLP servers are basically keeping EQ alive right now.Quote:
I remember when they introduced such tokens to Everquest
Daybreak makes a LOT of money off them, and it's a big force in regulating the market.
This is the very tactic the WoW RMTers used even after the token was implemented.
They'd simply sell gold at prices even lower then what Blizzard indirectly offered via the token so they could never get rid of them entirely.
RMT really is a problem that can only be mitigated at best as they almost always find ways to do it at little to no cost to themselves, meaning there's only profit to be made.
It sounds like you really want to kill this game. Very bad idea.
Perhaps they should just increase the amount of gil that one can earn from various tasks.