Hold on Oaken, I got dis.
*Clears throat*
Fallacious Argument!
Circular Reasoning!
I don't have proof but I don't have to bring it! Everyone else should!
Did I do that right?
You don't seem to understand that an "argument" that amounts to little more than a handful of uncritical consumers showing blind deference towards the decisions of a business entity isn't valid. You don't seem to understand that reasonable policies cannot be rooted in "BECAUSE X SAID SO." Indeed, we're grown adults: not mindless children who need to be told what to think by a benevolent authority figure (but, sadly, some seem content to base their views on that type of uncritical submission).
Because that's not what he said, not even close. Do you even English?
His point was that the only ones that can see how the servers are actually handled is SE themselves.
You do not have access to that information. Do you work at SE? Didn't think so.
Stop trying to expand your vocabulary to make yourself sound intelligent. It isn't working.
The RP community is a small fraction of the total player base, and within that community is a fraction that take serious issue with Balmung being locked.
That fraction of a fraction isn't going to spur SE into action with a few demands, no matter how many times he posts them.
Is this a real 9-page argument?
Or is this like...roleplay?:confused:
Its not even an argument.
The entire basis of the OP's "argument" is that SE saying Balmung is overpopulated is not a good reason to lock it because there's no evidence to prove that what SE is saying is true. When we ask him "as opposed to...?", he just keeps repeating that we're the ones with fallacious arguments and we should be the ones to provide evidence. As if SE has some kind conspiracy strictly targeted at Balmung and its trying to lie its way out of not locking it.
I want to say this has been the best kind of tinfoil babble about secret corporate hush-hush fooling the masses into believing anything they want but I've seen flat earth people do a better job than this.
I think the best thing that could be done.. and it would be a net gain investment for SE.. is to open an official RP server. Then allow free transfers from Balmung and other locked servers to the new one.
However.. to discourage non-RPers (but not block them) from flooding into a new server. There would be some notable rules. Novice Network and Zone chat is disabled. The only way to talk outside of proximity based chats would be Free Company and Linkshells. The emphasis would be on community.
In addition, proximity chats are limited to IC chatter only, no OOC or out of game chat allowed in /say, /yell, or /shout. OOC chat but not out of game chat would be allowed in /party (duty finder dungeons don't have the restriction, nor do cross realm parties). Free companies and link shells can have their own restrictions as they do now.
Detrimental actions targeting roleplayers on the server are actionable as if such thing was one degree worse (1 day suspension becomes 3, 3 becomes 7, 7 becomes permaban).
I think that would serve well, and those rules aren't made up. I've taken them from other MMOs that had RP servers. They're basically industry standard. Or at least they were in the early 2000's.