I don't want 100% drop rate, just the ability to decide like an adult how to distribute the rewards after a win...
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I don't want 100% drop rate, just the ability to decide like an adult how to distribute the rewards after a win...
Yes I know the problem isn't ifrit, but 0.01% run a perfect party, 8 members, usually you gotta take into account 1-2 even 3 aren't as good as the rest. They way I saw, lots of wipes, and frustration, Just don't make it easier, frustrates a lot, specially after you kill it and get 5 dark matters 6 times in a row. Pre patch, we always killed it with one dead, after patch, been all wipe. Because that person dead, makes a lot of dif since dmg is slower than before. Plus add lag, d/c, they could at least make ress faster so we could have more chances to win without a perfect party. I get mad when people fucks up at ifrit, but I can see that they are frustrated specially when they see that they are doing bad and prefer to give their slot to better players. The way I see now, they won't ever get to enjoy those fights since either they die and stay dead for the whole fight, or we gotta get pro people that can keep themselves alive the whole fight.
I've beaten ifrit 3 times in a row since patch 1.20 with no weapon or totem drop for anyone in the party.
I thought it was going to be that every person in the party got one out of their chest 100%, but no of course not. My dreams were shattered. Hell, the party isn't even guaranteed one of them. It is pretty retarded.
They could just go with what WoW did and reward you an emblem where you'll need like 30 per just for one weapon and you only get one emblem a kill you know if you folks wanna complain more.
*SE gives the community a second way to get weapons along with the usual way* *players complain* Didn't see that coming :O <3