My thoughts
Grit, Sword Oath and Shield Oath should not be on GCD.
Shield Swipe should not be on GCD. 10 second cooldown.
Circle of Scorn has its cooldown reduced to 15 seconds, and DOT damage reduced and dot length extended to 20 seconds. The DOT from circle of scorn can be stacked up to three times.
Clemency should not be a spell, but a GCD (that interrupts combos, costs the same mana, etc).
Divine Veil does not need a proc---it should effect the paladin.
Sheltron should also allow you to block block magic damage (per 1.0)
While in Sword Oath, enmity generators should generate additional enmity.
Paladin Traits should be changed on Awareness and Convalescence to reduce the cooldowns to 1 minute.
Tempered Will should effect all allies around the paladin.
Cover should reduce physical damage taken of all allies within X yalms of the paladin. I know people love that this can cheese -certain- content--but id much rather have something useful in all content.
Goring Blade should be a stand along attack, ala fracture or scourge.
Royal Authority should chain off Riot Blade.
'Vigilant Strike' replaced Royal Authority off Savage Blade. Deals damage and generates a shield on the paladin for a short period of time.
