Originally Posted by
MuzakFan
I don't know, both reprisal and delirium together are pretty strong especially for magic focused bosses. I am okay with the limitations of reprisal but I would like applying it while MT to be much more reliable. Having it not stack with Path seems like more of a nerf to DRK/WAR tank combos more than anything.
Dark Dance is designed to be physical only like Bulwark or Foresight, to help overall mitigation between the tank busters. DRK gets more out of the parries due to our other skills getting procs from them, the problem is the extra evasion bonus is counter to DRK's strengths and isn't worth blowing MP on. It could use a small buff so that it's more consistent and is worth boosting with DA.
Much of the problem with our current speculation is that we're trying to apply encounters in 2.0 to how we think Alex will work when no one really knows. Tank busters, if they will even be present the same way in 3.x, could function differently. Certain bosses could alternate physical and magical tank busters, in which case DRK could pop Dark Mind for the magical ones between Shadow Skin and Shadow Wall. So it would have an answer for every attack; we just don't know.