Correct! :D
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I am in fact starting T6 with my group as I've only just recently got into a group not too long ago. Perhaps my comments aren't really appropriate for this topic, but my intentions weren't to debate anything.
I apologize for my original message being off topic as you say, but I hope you understand.
I understand this, I realize now how off topic my original response was, I will delete it. Thank you for your response.
I found it funny, square enix it's against the tools for parse, but they add the dummies so people practice rotations and check the dps, but how do we really know the dps we do if we can't ever see the results.
Can't add a feature to see how much damage are you doing compared to your gear on that dummies?
We do have an arguement. You just want to limit the options people have to learn how to play the game better. The only way that seems to be ok for you is to force them into end game and to let them fail over and over until somehow they figure it out. There are zero merits to providing no other methods to help people practice the techniques required for late game content. You're just forcing people to do it one way. The way you want.
Tiggy it's useless to argue with Gormogon. He obviously just wants the game to be so easy my pet cat can sleep on the keyboard to victory. I guess that he doesn't realize that you can master mechanics of a fight and never take unnecessary damage yet still fail because of tight dps checks. So really that leaves SE with three options.
1. Create their own self parsing feature for the game.
2. Remove all dps checks from the game.
3. Do nothing.
You're hellbent on opposing the notion of any form of a DPS parser, we get it.
He has an argument. Once DPS is calculated, you can simply substract based on how long you stay away from the target, due to dodging red zones, or whatever other silly mechanics the boss may throw at you.
This is commonly calculated by the average DPS meters found in other games and the existing ones for this game, as well.
And before you you jump in and start nonsense about how dodging is more important than your damage dealt: Enrage mechanics.
Sometimes it's better to eat damage to max your entire group's output.
Again, another common sense tactic.
Adding a parser would be dumb from SE's standpoint.
1. parsers are already available, so why would they do extra work?
2. parsers are used by people who care about their dps, not baddies
3. if you add the parser, you will just add a way for people to discriminate against others, when it isn't necessary because the good players already have parsers.
Because people on PS4 can not use these parsers.
If Yoshi's stance is "It's against the ToS, but if you don't tell anyone you use it then you're fine!!".... well I'm sorry that's just ridiculous. I (and the few others in this thread who care to read the entirety of posts instead of picking through a few words and take them completely out of context) already realize he said No. We get that. That doesn't mean we can't try and come up with viable alternatives. For lack of a better excuse, it's just downright unfair that they cast a blind eye on PC users who use these add-ons when they tout that the game is multi-platform but both platforms don't get the same goodies.
I don't agree with your point #3. I don't need to prove my personal level of skill in this game to you, nor would you probably believe it. I am plenty good at this game, so not all "good players" have parsers. I would like to know how much DPS I parse so I can try and improve, because right now all I see is flying text that means literally nothing to me outside of "OOOOOOOH that was a nice crit"
The discrimination bit is getting very played. Who would have imagined that on the internet, breeding ground of perpetual sarcasm/flame/trolling, that people would get so bent out of shape over a little criticism.