Originally Posted by
Kallera
in the face of dungeon runs that puts out better gear, and gives you gil in several of them, its not going to create sufficient demand to bring back the gaming economy. On its own, it can't be anything other than what it is in item level, meaning being left out of PF parties, regardless of what effort you put in improving it...
I get the fact that you find no problem with the way things are right now, but there is about no need for crafters in this game. quests give our armor and weapons, dungeons give out armor and weapons(and consumables), repeating dungeons give out higher tier armor and weapons. The only thing they don't give out is food, so that's 1 craft with items in high demand out of 8!