Originally Posted by
Nixxe
A parser actually seems like it would be a distraction because the issue here is that your grasp of what goes into doing good DPS was so completely lacking that you couldn't even do basic quantitative reasoning on your own. You were new, so that's understandable, but a number utterly deprived of context is unlikely to yield any great insights, especially because whether it's higher or lower than last time doesn't strictly depend on whether you played better or worse. Even if you log whatever it is you intended use as a test, without a solid understanding of how the game works, it's just going to be rows upon rows of data and is more likely to overwhelm the rookie than anything. For instance, should you happen to crit a bunch the time you didn't use dots and end up doing more damage, what then? Are you just going to conclude that dots are a waste of time? You obviously shouldn't, but that relies on understanding that dots are higher damage per cast time than many of your other spells, in addition to whatever other higher damage opportunities they may open up. A parser really isn't a teaching tool until you have a solid grasp of the game in order to make sense of the information it provides you. Someone still at the level of wondering if dots are a good idea doesn't need a parser. They need an understanding of what potency is, what their stats do, and the fundamentals of DPS.