Originally Posted by
Et_ela
As a "new" healer who started playing during 5.3, I agree with what these veteran healers are saying and would love to see the role reworked. I really enjoyed healing while "leveling" but it was also cause I slowly did minimum item-level content with friends and random pfs as I went through the expansions. When I started doing current content it was honestly a whiplash with how you were expected to do 90% of your healing with ogcds. It's clear the healing philosophy was different in just how damage came out in older fights. They encouraged the use of gcds and even stopping dps at times to make sure you had enough resources during certain mechs, (coils, twin, bahamut, thordan, o4s, o8s, shinryu are ones I can think of off the top of my head) and it's a huge reason why I enjoy older fights more tbh. Using aetherflow felt impactful, not something you dumped whenever. Or sometimes physick was just genuinely the more optimal choice due to speed, mana management, and the weave window it gave (not as much with how lvl 90 scales with old content now though tbh).
Like there was probably a level of "we were noobs" that contributed to that at the time, but even when I went back to do old fights with new people, that feeling isn't completely gone despite how lvl 90 stats make healing "easier" now. As someone who LOVED dot smn, I would have absolutely loved sch even more (holy shit I'm so sad I missed that).
Tldr there are plenty of new healers that are unsatisfied with the role as it currently is as well.