Originally Posted by
SeverianLyonesse
Job homogenization is not going away. I think that is something people need to come to terms with. And if it does in any way change, it will be for the worst, i.e. the only differentiation will be to make some jobs even easier for newer players.
If we are going to argue on any front, it can't really be from any sort of ideology of introducing job complexity. The game has long abandoned that for healers. Instead, arguments observing a lack of fun are more likely to resonate with the devs.