Originally Posted by
kaynide
Kind of off topic, but this is a thing in a lot of games. Ark:Survival Evolved suffers from this as well in their later expansions. Like, we have a fairly solid core game, but they somehow jam in a "Starfox" minigame, that doesn't even match the controls of normal flying, let alone really explain what you're supposed to do.
I appreciate these games trying things out...but if they're going to do something like this, they need to test it a LOT more. In FFXIV's case, In from the Cold could have been FANTASTIC, if the devs just, I dunno, played some zombie games... or Assassin's Creed, or Horizon Zero Dawn and just mimic'd the stealth/scrounging bits of it.
All they needed to do was:
1) say "You're objective is to go to X"
2) Remove all fake barriers. Allow ANY means of getting to X.
3) Give multiple routes- stealth cat-and-mouse; Working with intractable environmental stuff (set explosives?); Cat-walk-jumping puzzle over enemies; or, yes, straight up fighting our way through carefully (and waste time scrounging meds)