Originally Posted by
BlitzAceRush
1: We don't even know how many people were left alive when the sundering happened, given the level of destruction we witness during the above planet section of Amaurot, in addition to the sacrifices they needed to make I don't see it as billions, unless you're counting the fact that the sundered can now die in that total.
2: Crippling implies a drastic or deep debilitating state, while we no long have the power or immorality they had, we seem perfectly capable on an intellectual level matching them and physically we can move around just as they do and cast magic on a lesser scale to them, hardly crippling, simply weaker like I stated.
As for the devs saying it was unstable, that doesn't matter if they don't show it in game, the devs also said we'd never get flying in ARR, yet here we are, plans change, until it's in the game it's not part of the story, as far as the characters in the world can see and the world itself reflects, the sundering hasn't done anything to make it unstable, now in 5.55 they could literally reveal that the sundering has made the world unstable in some way, but right now, at this moment it hasn't.
Also using the Garlean's strife is kind of a poor example given while they were persecuted for their lack of aether manipulation, their rise into a superpower and causing war and suffering was fully orchestrated outside of their control.
The Ascian's are fine villain's with a relatable motivation, I can understand what it would be like to be ripped away from someone I loved and feeling a burning desire to get them back I can understand wanting to do anything to "right that wrong" I wouldn't kill billions for centuries to do it just because "I don't think their alive" or at least, not alive by my standards. Because until the writers show any clear evidence the sundering has or is causing instability, that's all the Ascian's have.