One one hand, I get it. On the other hand, for healers, it's the least you can do for the people willing to play this dogshit role.
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One one hand, I get it. On the other hand, for healers, it's the least you can do for the people willing to play this dogshit role.
If I’m DPS I usually comm the other DPS as long as they do the bare minimum.
If I’m Healing or Tanking I give it to Heal/Tank depending on the content, like when I have a co-healer/tank or not. And same rules do the bare minimum comm for you.
And sometimes the comm just goes to the talkative funny person in the party cuz they made the run fun. Helpful people sometimes get the comm too.
Also I usually main RDM, so pretty use to not getting comms when I think I should get at least one for scraping healers and party off the ground more than once lol. It is what it is at this point.
Here's the problem.
The only way the DPS gets a comm, is if the tank and healer leave.
How much time is spent thinking about the comm? ARR content, probably zero, whoever hasn't rushed to the exit, if anyone bothered to comm at all. If you want a comm even if you probably don't deserve it, be the last one out.
Overall, as the healer, I am mentally keeping track "how hard" each player is to keep alive, and if a certain DPS is constantly dying they are making the overall duty take longer. If a Healer dies, the overall duty takes at most a few seconds longer. If a DPS dies the duty can take 20% longer, which is why it's important to keep them alive. However even if a healer takes a dirt nap, bringing them back up by the other healer in an 8-man/24-man is still important to keeping the party alive.
If DPS die to mechanics, kiss the comms goodbye. In general though, the reason DPS do not get comms is simply because players just run to the exit.
Yeah i noticed people leave content insanely fast so often i want to commendate but well..people are gone.
How about:
Tanks com healers for keeping them alive, healers com tanks
DPS com DPS
It is also partly because you can't tell if a dps is doing a good job doing damage since it's impossible for a dps to rip aggro from a tank unless the tank is just AFK.
A healer will still get comms, even if they're asleep at their keyboard causing people to get killed because they're not paying attention, meanwhile a DPS doing the damage of all 3 other party members combined (Because everyone else sucks) won't get noticed unless someone is running a parser.
As for tanking, well, all you need to do is just have stance on and pull mobs, tanking isn't exactly complicated nowadays
My comm priority is as so:
DPS: ranged/caster LB on a trash pack, everything else is just based on how good their portrait is. Or if they're exceptionally stellar for whatever reason, i.e. a red mage that barely keeps a pull on its feet after almost wiping