Ah that explains why I've never been able to find ya when I do log in. The rare moments I do.
Yes I'm stalking you. Well trying. Sorry. If you don't want to be found let me know and I'll stop here and now.
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I disagree. The game could very well put more effort into its content. After all it took about 3 years from the game launching, failing, and getting completely destroyed, rebuilt, and re-written from 2010-2013. In the present every 2 years we get 6 disposable zones and the same style raids with some slightly different content on the side.
People haven't moved on from retention systems, the game has simply stopped putting out content and the positive marketing spin on it is that it has moved on from grindy retention systems. If there were interesting content in the game then these complaints wouldn't be getting raised.
Is it really that hard to be happy for someone who has finally learned some of the lessons about gaming that we had already learned?
The OP sounds a lot more positive now that they've taken a risk and followed the advice that other posters were giving them to try other games. They've found that there was value in that advice. There's a big difference between the tone of the posts they were making when they were still trying to force FFXIV to be their one and only game and the one at the start of this thread.
They also mention that they see themselves coming back to play FFXIV in the future when there are major new content releases.
Up to you if you want to see their post as a backhanded complaint. I see it as someone experiencing personal growth by trying something new. I've got no problem being glad they've found happiness trying other games while I continue to enjoy playing FFXIV.
While I agree with it being maybe a 3/10 as a subscription mmo/live service game, at least since quite some time, I have to disagree with it being an 8/10 as a single player story game.
Because if I were to treat it as a single player story-focused game then I would inevitably have to compare it with other AAA single player games and compared to those it often also falls woefully short, mostly due to the gameplay that the MSQ offers but especially when it comes to story presentation. Even if I were to go as far as to only compare it to story-focused single player games from around 2013 when ARR released.
As a single player game it simply gets dragged down by it's mmorpg design.
Yes and no. If I appreciate the "not too much farming, short dailies, which takes you max a month to finish", there are a lot of time where the game seems to forget it's a mmo, and as such, it needs to give player long running content to do. With EW, if you're not a raider and are up to date with the older content, game is kinda boring right now.
And if the "Square Enix WANTS you to stop playing so you can buy FF16 " is true, it's not the best move. Before 6.3, I was planning to buy a PS5 for FFXVI on day one. After 6.3 and 6.4, I waiting to have the opinion of people not matrixed by FFXIV. The state of XIV for the past 6 month is the reason why I don't plan to anymore. Why would I trust people that seems like they can't deliver anymore. The state of XIV did kill my hype for XVI. I don't know how average or not this feeling is, but I know I'm not alone to feel that.
Well, XIV is not the only MMO I play.
I am an 80s baby; it is instilled in us to beat games we start lol......
....I don't love XIV perse, 6.9/10 game.....but I gotta beat the main story.......However long it takes...
...Anyway, back to Shredder's Revenge.