I'll still run it - if I get a full level of exp each time. lawl.
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I'll still run it - if I get a full level of exp each time. lawl.
not a bad idea but you might then be locking those dungeons behind quite a barrier.
It can take a fair amount of grind to get to max gc rank unlock squadrens let alone get some decent recruits and unlock command missions.
the increase to 200 poetics just isn't worth it. unless the exp boost is absolutely ridonculous like a guaranteed full level or more
Modify that idea slightly. Instead of taking your squadron with you, the 3 grand companies join together and throw a squadron your way. Melee/ranged DPS will be provided by the Adders, tanks will be provided by the Maelstrom, healers/casters will be provided by the Immortal Flames (playing into the supposed specialities of each GC).
We've had more than our fair share of long duties where you had NPCs fight by your side. Hell, with 4.1, we had a group of 4 NPCs abide by mechanics better than some pugs. They more than have the technology to let us run these dungeons solo, they just won't for some reason.
I'm going to keep track of how long it takes right now and how much % exp I get.
Then I'll do the same thing once 4.2 comes out.
If the rewards don't scale appropriately, I don't know if I'll bother. (so if it takes 3x as long, I'm expecting the % of exp I get to be about 3x as much). This has always been my favorite roulette for leveling my secondary healers a little bit every day, and if I saw there was a new person, I would usually put in party chat a message for them to enjoy the CS even if we move on ahead because we could handle it and they'd get to see the fights many times in the future.
I'm also wondering, and made a thread for this, if these rewards/requirements will adjust based on whether we actually have a new player or not. Many times I get groups with NO new player bonus. If we've all done this before, it should automatically adjust back to the old way of letting us skip CS and providing the old rewards.
Teaching some people a "lesson" at the cost of multitudes of others? This is such a strange, strange post.
This is a bad solution to a failed aspect of the game, which will directly effect the people you claim to "help". Your intent doesn't sound like you want to help new people with this statement at all, it's to harm everybody else- speedrunners or not. The queues will be agonizing for everyone- including the newcomers, people will probably votekick the new people who are bothering to read once the people who intent to boot them finish clicking through the dialogue, ect.
The entire population of the game shouldn't be put behind a wall like that.
I'll do these dungeons still. I already stop and wait for anyone who is watching cutscenes even when the rest of a party runs ahead.
If the rewards are doubled, maybe Ill queue for it, otherwise bye bye