Originally Posted by
Judge_Xero
But BLM damage is effected by RNG, battle mechanics, Foe, movement. Often you need to make special accommodations for BLM so that they can maintain their DPS. So in that regard it kind of makes sense that BLM max DPS has a higher potential.
If given better MP resources on SMN, that takes away from some of the complexity to manage those resources in those longer fights. This would make SMN pretty easy to play in longer fights, probably OP in long fights with mechanics that they excel at, OP in short fights with mechanics that they excel at (Ruin II spam + AA, M2 all the things).