Originally Posted by
ToraFomalhaut
Mmmm what about something like King Ranperre's Tomb in Ronfaure. I mean right within one of the city's low level starting zones there was this high level creepy tome sitting just below the surface that you could access if you dropped down. There's plenty of chasms within Coerthas that could be like a network of underground tunnels full of high level wyverns or other such demonkin. There's the Ogre's Belly? (I think, can't recall) but the cave that is home to a lot of ogres, these creatures were terrifying in 1.0, now they hardly pack a punch unless they are a boss in a dungeon.
1.0 Thanalan had many labyrinth like caves underneath it that was jam packed full of deadly enemies and was a terrifying challenge to explore even at high levels. There are plenty of areas in the game that could be made home to a more challenging array of denizens.
Right now when completing my dailies, I don't feel as though I'm achieving anything. I'm never in any real danger, and mostly I feel like the grade 12 school yard bully rocking up to the first graders class room and smacking a few people about and claiming I did a good job.
You can pick almost any MMO that exists so far today, and find that from release the world is deadly no matter what level you are. This really isn't something that's introduced only during later expansions. Heck even 1.0 was deadly to high levels from it's launch.