Where was your Offtank?
You ever see a tank that consciously made the decision to queue as one but never wants to turn on stance and pull the boss, and tends to just stand around awkwardly until the other tank gets annoyed with waiting and turns on stance and pulls the boss?
Yeahhh ended up with one of those
I do not. This person was probably insulted, at (rightful) criticism, of their tanking. was fuming about it the entire dungeon, and waited until the very end to open up. If someone has something to say, they should say it during the dungeon, and risk the kick - they will be getting banned anyway. Waiting until the end, is laughable.
Or they could have waited until the end of the run since as you said they have nothing to lose at that point. No one died, and responding in the moment could run the risk of causing a needless back and forth and would simply waste time. Granted, not saying what they said was okay, or how they tanked was proper. Just saying I have noticed that when I heal tanks that never use cooldowns during large pulls some mistake them being able to do it as their own ability when it is more so the dps and heals. That said if they have gone many dungeons with the same tanking style when someone points out their mistakes sure one could say they lashed out due to being insulted or they could also say they lashed out cause they thought the person was being needlessly nitpicky.
Though I do agree waiting till the end is petty and childish, but one cannot argue that waiting till the end also mitigates any chance of conflict and also results in the person getting the last word. Which allows them to spin the encounter anyway they so desire when it comes to how the engagement ended. Though yeah they will get a suspension most differently for this no doubt about that. I am not doubting that he may not have been insulted, but I could also see this as an action of someone that was not insulted more so rather not just deal with a person that they viewed as overly nitpicky or annoying. So they just kept their mouth shut until the end.
As they mentioned no one died, so maybe in his head he was like wish this person would shut up and just do their job. Not justifying the action, though I do not think what they said should be considered to the degree of abuse as some in the forum may feel. Though that is a topic for another day. Still report worthy though.
This person got angry and threw a tantrum, like a little boy - simple as that. This is not being edgy either, it was out of pure malice. What was said makes me highly doubt they didn't want conflict, no they just didn't want to get kicked, and wanted room to say whatever they wanted to, no matter how vile, at the very end. It's not being "nitpicky" to ask a tank to use their cd's. It shouldn't even have to be asked in the first place.
That may be true, I am not in the persons head. Guess might just be in my nature to rarely think an action is done out of pure malice. Though I agree it is not nitpicky to ask a tank to use their cooldowns, or ask a healer to do damage. Though the reality is within this community when you can go x amount of levels and runs without anyone saying anything and getting carried through content I could just see how telling someone to use their cooldowns or even dps could be seen as nitpicky cause from their experience maybe they got to level 50 doing just that and no one said anything.
Overall I agree though things like that should not have to be said, and people should respect one another and not throw insults at others for whatever reason be it they were offended, or wanted to cause them some form of emotional anguish and pain. Though I might just be projecting here cause in the past even after asking a ninja to use their AoE they refused, so at the end after they said GG they had fun. I told them would have had more fun watching them jug some bleach. I was annoyed and frustrated, and was not thinking. What I said not was based around malice or the intent to cause harm in anyway, was simply said out of frustration in the moment.
So probably that is why I fall more in the camp that what they said was more so out of frustration for a player that they view as annoying and maybe spoke too much. Though not them either way, just like myself they will get a suspension and hopefully learn from their mistake.
I'm back again with more story.
From two days ago, Leveling Roulette: Holminster Switch. Rolled as an AST, matched with:
- Zero cooldown + dozing tank (forgot what class, I think PLD) during pulls. No wall pulls though. They pop their cooldown only in bosses but not spread out thoroughly and inappropriately. I.e. using 3 self defensive cooldowns all at once for... a roomwide damage. Also walks out of my star every single damn time in first half run.
- Single targeting SAM that's also constantly on the bottom of aggro list, even during bosses.
- Freeze-happy BLM. This is all they use during mob pulls, with occasional [Foul]. I'm also hearing [Enochian] sound effect multiple times during the run.
Starting second half I'm starting to detonate my [Earthly Star] immediately after I put it down just to make sure the tank didn't have time to walk out. Not even my macro helps so... ugh..
DFs do be like that
/winded
Spent enough time just reading through this thread that I finally caved and signed up (is it considered signing up when you technically already have an account? hm).
This happened a month and change ago, but it's stuck with me as one of the weirder encounters I've had. Place is leveling roulette, Sastasha. I don't remember the exact party comp, but I was leveling THM and I want to say the healer was CNJ/WHM.
Tank likes big pulls, which doesn't always go well here, but I have Fire II, so we're cruising. Everything's great... until the room before last. Tank pulls absolutely every single enemy in it, including the ones standing in front of the doors. Healer cannot possibly hope to contend with all of the incoming damage with his current kit, and we wipe.
We run back, tank tells me to LB the remaining mob (the bar wasn't full until now, otherwise I might have tried before). It does less than impressive damage, but we're fine, and we continue on. While we're in the captain's quarters, tank says the following:
Tank: healer use <Lucid Dreaming>
Tank: healer use <Lucid Dreaming>
(this isn't me c&ping twice by accident, he really said it twice in quick succession)
There is, of course, one major flaw in his suggestion, which is that Sastasha is a level 15 dungeon and you don't learn Lucid Dreaming until later. This is fine because the devs have taken this into consideration and you cannot possibly run out of MP at this point.
The healer, probably not wanting to type that all out, simply goes
Healer: No.
Tank: ok
cool cool cool. We move on, final room before the boss. Tank pulls the first group. Tank pulls the second group. Tank... keeps pulling. He has pulled the whole room. Tank is entering the boss room with the entire cast of Pirates of the Caribbean at his heels.
We wipe, naturally, and go to start. Except for the tank, who, as it soon becomes apparent, has no intention of reviving and is content to protect the floor from dust until we kick him.
The next tank we get is a normal person and we clear the rest without incident... because this is Sastasha. And we were almost finished. Even if the healer had been in the wrong, he could have sucked it up for maybe 2 more minutes and could have left with his bonus. But he had to throw a tantrum in the level 15 dungeon because he wanted to leave but not take the penalty.
I didn't even remember to report or blacklist because my brain was too busy trying to process what had happened.
Crystal tower. Whm co healer who based on behaviour was running a healer for a quicker que. list of offenses include 1. Dancing and emoting during boss fights 2. Using Cure 3 when no one if anyone is with in range. 3. Using Holy on single targets with no other target present. 4. Random Medica II 5. Intentionally getting hit by Xande earthquake and dying
1.WHM dosent have Gravity it's holy though using it on single targets is doofy.
2. People actually use cure 3? It's a crap use when medica 2 and a medica will do a better job for CT.
3.Still the rest is hilarious I feel bad for whoever gets them in Darkness.
As an AST, I entered Stone Vigil (Hard) via Level 50/60/70 Roulette. No first time bonus. Cool. I thought that it would be a smooth run.
However, 3 problems occurred.
1. The GNB tank barely used her Demon Slice/Demon Slaughter aoe combo on trash mobs. This caused the mobs to aggro myself, a SAM, or RDM for almost all of the pulls. The tank did not even chain pull for most of the dungeon as well.
2. The caster enemies that can transform were not stunned. As a result, they turned into Jura Aevis mobs. I had to put more healing during the scream attacks.
3. During the second boss fight, the SAM barely used the cannons and only used it during the add phases. At least the single-targeting tank used the cannons to hit the mobs and boss here.
Despite all of this, our team miraculously cleared the dungeon in less than 20 minutes because our higher item level gear and the higher potencies of attacks compared to previous expansions.
I don't think I've dealt with so many "toxic casuals" in one day, as today. Got insulted multiple times for pulling "big" - by the way, it was TWO groups! When I told the DPS I died because the healer was healing themselves at full HP instead of me they say, and this is a direct quote, "I don't care". We have a big argument at the end, because I decided to pull a couple adds nearly dead into the boss. I suspected there would be a kick attempt. When I respond with how much I have been insulted throughout the run and insulted NONE of them, they come up with this, "u think insults are relegated to just words or something?". No clue what they mean, but I think it's a reference to me clicking off their regen every time they put it on me. At one point earlier, I had clicked their regen off, then they put it on, I clicked it off, they put it on. So that is pretty laughable. I click off regen whenever I catch it, like all the time, nothing personal at all!
The next run I get told off for pulling too big again, healer tells me they aren't comfortable with the pull. I still don't understand how TWO groups is too big, but I digress. I also get told off when I pulled the boss with a dps in a cutscene. That isn't all though, not duty finder, but related. I get told off some more during a cluster farm, because I was "afk" for not using glare on a couple singular adds, while waiting for a new tank. I blow up, and switch to tank. Ask if either of them want to heal, now they are mute. Nobody wants to switch. Of course now they are mute! When I am getting passive-aggressively criticized OH they will chime IN, of course! When I confront them? MUTE! I then get told that I am compelling playstyles. People shouldn't have to play something if they don't want to. Or something, even though I was ASKING if people "WANT"ed to switch. These people have given me a migraine. None of them were even using essences.
SturmChurro... It's like when you are driving, you need to drive to the condition of the road, slowing down and going carefully in snow and rain, and going normal speed with the top down and a song on your lips when things are sunny and fine. Road rage and horn honking don't make that bad road any smoother.
If the party is not up to elementary school skill, slow down. The healer accidentally healing themselves is a probably indication they are a learner healer who is shaky and panicked, likely forgetting to target you when their "oh-darn" button needed pressing.
Yep, it's a pain when you want to chain pull a room to the other wall and get back to standing around in Limsa, but sometimes if the window lickers don't have the skill you just need to smile, slowdown, and go kindergarten mode so when the passengers with you throw up all over the place it doesn't splatter all over you.
So SturmChurro, take careful steps when you see that green vomit telegraph. Leave yourself enough room for each puddle as the passengers chain barf the dungeon.
I completely understand Sturm's frustration, for sure. You are right, however. Sometimes you just have to read the room and accept your current circumstances, even if you are screaming internally the entire time. Makes the run a little less painful than it needs to be that way.
Every time? All the time? Like, even during fights? I can understand some tanks clicking off a pre-pull regen because it can cause hiccups with aggro management while collecting the mobs. But then again deeps can rip off aggro while pulling too, and a good tank can deal with it. If you clicked off my regen after arriving at the kill spot or during a boss fight though, I'd be like "hey, why do you do that? Please stop."
I consider that to be mildly rude and try to check that everyone is in the boss room or clearly on their way before I pull the final boss. Someone standing still outside the room is probably in a cutscene, and a quick glance at the party list will confirm that. If I do accidentally pull while someone's in a cutscene I offer a quick apology.
Tale from world of darkness, a new one
narrowly avoided a wipe on the xande wave of adds because barely any dps were doing anything apart from chatting in alliance talk and nobody silenced him resulting in large mobs coming out and beating up healers. Just me (blm who put manaward on) and 3 others (2 tanks and a very lucky drg) alive
In all my years of playing, I have never seen such apathy. I can't believe we got past angra mainyu (which was a miracle in and of itself with just myself, the tank and my friend a healer alive in our party, the others were roughly the same)
but we wiped to trash
This is what happens when everyone is constantly getting or fishing for LotA/ST. The moment you throw them into anything that requires even a half inch of coordination and respecting mechanics, they start drowning under the weight of their own incompetence or apathy.
Reasons why I want the CT raids either nuked from orbit, or (more easily done) adjust the ilevel sync so that they can't be entirely steamrolled. Void Ark suffers from a similar problem. But Rabanastre shows you can still steamroll without something being absolutely mindless. You ignore mechanics in Rabanastre or Lighthouse, you are far more likely to wipe or at best hobble your way through.
I have a short story to tell. I usually don't player healer and decided for no apparent reason to unlock AST on one of my characters after returning since 5.2 and needing to relearn the game.
Leveling roulette gave me Haukke Manor: Gladiator, Red Mage and Ninja. Tank stated it's his first time, all fine. I stated "Nervous healer here. Trying my best." Yeah... For the first few trashmobs no tank stance in sight, but we somehow managed to pull through. Tank asked if he was doing something wrong. "Not really", I "You forgot to use your tank stance". A big question mark formed on his head. He wasn't sure if he had the skill already, yet after some trial and error, it was there :3. All mini bosses were fine, I focus more on healing and cards due to the opening sentence. At the final boss, nobody seemed to mind putting out the candles/lights and the late-coming adds overwhelmed the tank (who didn't use his tank skill as much as he should but I forgot about it too). The NIN saved the day with limit break.
I sincerely hope that our dear tank didn't play till Haukke on this job because during the other clutter dungeons, someone would surely noted his lack of "Iron Will".
Oof, I knew why I didn't choose roulette with my 70 WHM as with my bad luck I'd get some late dungeon and would have effed the run majorly up :).
I'd argue that Void Ark is still somewhat difficult just due to the infrequency of it popping up. At the very least, Dun Scaith can cause issues even when almost everyone has cleared it because you can go months without doing it and then suddenly oh crap what were the mechanics again?
But yes, I also wish LotA and ST were still somewhat demanding. The most you can hope for is issues cropping up due to people being utterly clueless, and that's not really the brand of excitement I'm looking for in this game. I want to have fun doing stuff, not mindlessly do the level 50 DRG rotation as nothing of consequence happens in the background.
Weeping City of Mhach and Dun Scaith, certainly. Void Ark itself, ehhh.... slightly less braindead than LotA/ST? But not by a lot. It's the easiest of the three so it often falls under the "turn your brain off and steamroll" category. I only tend to be happy to get it just because it's a break from the aforementioned braindead raids. x.x (should have specified meant specifically Void Ark the raid, not Void Ark the series, my bad!)
Just to reference a few earlier posts--I don't know if I can call it a trend, but I've been noticing more healers putting a HoT on me after we kill a trash pack when I'm at >90% health. Aside from being unnecessary, it normally isn't a big problem. However, once in the Relict the healer kept doing that, and as soon as I got within aggro range the mobs made a beeline for him. Then, instead of bringing the aggro to me when I stopped, he parked well outside of my AoE radius, forcing me to go to him to grab the mobs that are gnawing off his face, stringing out the main pack and making life harder for the DPS. And then he got mad at me because I started clicking off Regen before pulling.
I have never seen a wipe on void ark unless it was failed dps check on echinida
Wiping city has some genuinely difficult mechanics (hence the nickname) but everyone fails dun scaith because not only is it infrequent, people don't od it because its 1. not fun and 2. Huge amounts of bs instant kills or messy hitboxes dealing high damage and vuln stacs and 3. weird aoes
btw, I've known WHY this happens ever since HW. I absolutely hate the fishing some people do for the braindead raids. If I want braindead I will go into a dungeon >>
I'm in agreement with kaoru, nuke them from orbit, put em in msq roulette, lower the ilvl so it cant be cheesed. SOMETHING to break up crystal tower roulette's monotony of having no danger and 2/3 of my job hotbar greyed out
Matoya's Relict, party me as DNC, PLD, WHM and RDM. I prepped Standard Step before first boss, tank pulled, Standard Finish unleashed and... I got aggro?? Meanwhile the tank was jumping in a corner Shield Lob-ing, finally managed to regain aggro when Hard Rock tankbuster was already half-cast. Needless to say, I died.
After noticing no DoT besides Glare, PLD's full MP and ever full stack of Atonement, I clicked leave button. Wasn't in the best mood to deal with buffoonery in the latest dungeon.
Group wipes ONCE in E12 (normal): 1 healer immediately quits. Raid is pretty much over and everyone starts leaving because your highness decided we all should be punished with more wait time because they can't handle a wipe or two in the latest normal raid.
It's like I am the one at fault here. I was being actually insulted, called names, etc. But sure I am the one at wrong here. I could have reported them, that's how bad. I was never aggressive once in any of my chat messages, nor was I spewing profanity like some of these people. Maybe I should have included some of the chat logs, but I would have had to censor not only the names, but the chat itself.
That healer was more than capable of healing TWO packs (when they weren't healing themselves), and the second healer who "wasn't comfortable" had a simple job healing the actual big pull. Anyway, I WAS pulling small - with the second healer, after that first big pull. A DPS was killing me (us) instead (Dzemael Darkhold), by literally going downstairs on their own and pulling everything else, including multiple frogs. So, that really took the cake when I got blamed for dying there.
No. This person was putting regen on me 100% of the time, as in well before even pulling. As in, literally 100% of the time, I never have it off. "A good tank", really? I have tanked well over a thousand dungeons. I have the tank mount(s) to prove it. I didn't get them from extremes, I got them from dungeons. This is abnormal. I click off regen, in general, when it's before a pull.
Ironically, I had accidentally pulled while someone was in a cutscene AND offered a quick apology. So that's a hilarious retort.
This is what happens all the time - They won't run back to me if I lose a couple adds, NO! They are going to run off 40 feet away, keep running away FROM ME. It's annoying. I don't know what it is with white mages nowadays, but they seem to think having regen 100% of the time, is a necessity.
It's not a necessity, but it does makes lives easier... if only they don't do the following:
/shrug
So I have a bunch of stories to put up but to savor the fun I'll choose one at a time... this time I'm here with Alliance Roulette: The Wiping City of Mhach
Rolled as an RDM for the AiE. Surprise! Not a CT raid! Yay!
2nd boss, I assume everybody knows how to deal with the Mega Death mechanic. But apparently people are dying not from failing mechanic or stepping on bad stuffs. They die from lack of healing! 'Scusami, healers? What are you doing? I know I'm not a fan of overhealers, but why are you even rolling as a healer if you're not gonna heal the unavoidable damages? Oh well! [Vercure], you finally have some work to do! I saw the [Hell Wind] cast coming up (The 'reduce all HP to 1-10' raidwide), I prepare myself for the worst. Indeed it came. They weren't prepared and let the tank die. Without tank stances from two other group it proceed to beat up the next on aggro list: me. Fortunately I healed myself quick enough until another tank decide to [Provoke] the voidsent. Down they go.
Last boss, up against Beyonce haircuts we go. For some reason the 3 tanks decided to SPIN THE BOSS AROUND as it cleaves the raid. Me? I stood very close, well inside Calofisteri gigantic hitbox and only did sidesteps to avoid cleaves as I cracked seeing players were dropping left and right. I'm not sure how the other group's doing. There were multiple deaths, but my group's healer were definitely could not grasp the importance of cleansing the bleed debuff after each cleaves. Mooore [Vercure]...but yeah, only for the tank and myself.
Surprisingly despite the chaotic run nobody complained in the alliance chat or at least say something like "Oi tank please stop voking war" or something along that line. It was a good laughter, nonetheless.
Sure, keeping regen on all the time is unnecessary. But is that some kind of insurmountable problem for you? A good tank should be able to handle the pull even with regen on.
And how was I supposed to know that when you didn't write it in your post?
I fall in the camp only one valid size of pull when everyone DPS has an AoE, LARGE. Though two packs is not a big pull, and honestly no one really should even be defending that style of play. Since at that point what do you even need a healer for if you will be doing single pulls. Probably potions might be enough in many situations.
End of the day sorry you had to go through something like that, sometimes the player base can be infuriating.
If only you could read my unfiltered thoughts about all this..
I agree. It's ridiculous. I literally mean two packs (6 enemies - sometimes 5) too, that is what I was getting criticized for. Pulling "too big". If a healer panics at two packs, and only heals themself, they shouldn't be playing healer, frankly. I actually got rescued at one point when I tried going for a second pack. It was absolutely ridiculous.
See I find that funny, cause I recall some would get upset about having a healer use rescue on the tank to pull more, but I do wonder how people would feel about a healer using rescue to prevent a tank from pulling more. Would they also consider that toxic? I do agree if a healer or tank have a hard time with dealing with two or more packs then they should not be playing said role. Doing anything less starts to bring in to question what is the point of bringing said role.
I wouldn't say you were at fault for getting frustrated. All of that would have tested even the most patient of us. Heck, I might have been tempted to say something and I never really say anything. lol My initial thought, based on the information we had at the time, was that you should try to adapt to the situation at hand. The alleged state of the chat logs were not acceptable regardless. Sounds like it was total chaos now though, so I'm not entirely sure if there was a right way to handle it other than bowing out in silence at the first available opportunity. That's probably what I would have done.
No way would I blow up like that in in-game chat. I'm not going to risk my account, that I have spent thousands of dollars on over bad words, or resort to insults. There's a reason I've never had a GM interaction in-game. I have been chatting more often recently, granted, but I still keep it relatively PG. I am incredibly paranoid though. It's why almost all my posts are edited here, for more than just grammatical errors.
If I hadn't made it clear, I was continuing to pull two packs at a time regardless of what they were spewing in chat, and I wasn't really saying much in chat. If it was such a huge problem, they could have kicked me at any time, but I strongly suspected they were waiting until the end, the feeling I was getting from the chat was going in that direction. It's why I pulled a couple nearly dead adds into the last boss. The chat was at it's worst right after that, actually. So, I'm pretty sure my feeling was correct. I was most definitely not going to leave either, I wasn't about to take a 30 minute penalty, when I wanted to level my paladin right then.
Yes, I level tank through dungeons, always have. I have tanked MANY dungeons.
Because the 30mins penalty really doesnt mean anything. As a tank you get instapops all the time.
And its much healthier to just leave instead of sticking arround "toxic" players as you called it.
Also its not about you being able to handle the content. Like i said dungeons means teamplay.