Originally Posted by
EasymodeX
In terms of using oGCDs in the opening of the fight, my general pattern is:
HT [BFB] ID [IR] DE [Leg Sweep] CT [Power Surge]
PH [Jump] TT [SSD] VT [LS] FT [DFD]
Proper execution of this sequence with any decent crits will have a good chance of pulling threat off a tank.
The timing for all of the above is intentional:
1. BFB and IR up ASAP so all your oGCDs (aka bonus damage) are buffed (buffed bonus damage > unbuffed bonus damage).
2. No damage oGCDs used until after DE. Again, buffed bonus damage > unbuffed.
3. Leg Sweep used as soon as possible to get it off cooldown faster. This may be counter-intuitive if you are focused on JUMPJUMPJUMP. The concept is that Jumps require some care, so it's extremely likely you will not use Jump exactly when it's off cooldown anyways. Leg Sweep, on the other hand, can almost always be used immediately off cooldown. So get it off cooldown sooner.
4. Life Surge before FT.
5. Jump spam in general to space out the rotation so you don't need to add Fracture to avoid a CT clip the next cycle. Note: this means never jump before DE or before CT. Always jump after CT where possible.
6. The DFD will launch with the last 0.5-1.0 seconds of the HT buff. If you use all 3 jumps prior to FT, then FT will miss the HT buff.