I noticed that! enjoying playing drg, and its been a while so was reading my tooltips.... I have a whole whack of things that I never see used.
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The only time I play healer anymore till they make big changes is when leveling them or doing solo content. Healers use to be fun to play till they removed so much from them.
Ah, solo content, you have just reminded me of a funny story! I was going through MSQ as Sage and I litetally solo-ed FATEs half-dressed with ShB gear from my WHM (gear is overrated outside difficult content), just with Kardia and Dosis spam. Then I started leveling Samurai, spent over 2k poetics on full lvl 50 gear, even got some Materia + Chocobo companion (granted it was only level 2, because who needs that when solo-ing as a healer?!...) and it was funny how I much needed to focus - rotate Second Wind, Bloodbath, and spam Third Eye on top of the DPS rotation - to try to kill a "boss-like" FATE mob :D Sometimes I even had to retreat, as I aggroed unintentionally a random mob, and restart, because I would probably die... And, yes, I probably suck a lot too, because I don't play DPS at all and that is my first DPS job in FFXIV... but with Sage in a similar situation, I just start spamming Dyskrasia instead lol and overhealing with Kerachole from time to time, actively trying to save brain cells from dying :D In other MMOs I only solo mobs like that as a healer, if it's 4AM and there is literally no one willing to help, otherwise it is a lot busier and time-consuming.
Disappointingly, you'd be surprised...I was just in The Dead Ends last night where missing a mechanic throws that cleansable debuff on you that kills you if not cleansed in time...let's just say random DPS duo got hit multiple times (sadly, I was one of them), and only once near the end of the fight did the healer use Esuna. There's just so few cases where it's actually necessary to cleanse something that I wouldn't be surprised if a fair portion of your random, typical healers forgot it even exists.
looks like Yoshi P and crew need to revisit WoW for some advice....Posted by Kaivax on WoWhead, a WoW community manager and employee
"With the introduction of the Dragonflight talents system and season-over-season changes, tanks in World of Warcraft have become extremely durable relative to non-tank characters. Their active defenses can mitigate high percentages of incoming damage and they have strong self-healing. Today, in the hardest content in the game, many tanks can sustain themselves without much assistance from healers. In some cases, we’ve seen it become optimal to do group content without a healer at all.
World of Warcraft is an MMO, and its multiplayer aspects are a major strength. Group content is extremely rewarding when players performing different roles come together to overcome a challenge. We want to reinforce the importance of the healer role and work towards gameplay where tanks and healers collaborate to reduce the damage the tank is taking and to restore the tank’s lost health."