his smile lost its warmth
Already posted a comparison post of the changes in facial features on the JP forums (Endwalker vs Benchmark 1.1) but honestly the biggest thing that has gotten to me personally is the change in expressions. I think the biggest advantage anime/less realistic art styles have is that they can exaggerate facial expressions and it can look really great. But with realistic looking faces it can look odd, so I feel like they toned down the expressions a lot. Because of that though, I feel like my character has lost the warmth in his smile. I feel like the smile doesn't quite reach the eyes and look more fake and subdued.
https://i.imgur.com/Hyl3tIP.png
I tried my best to match the angle of the new picture with the old one, but I apologize, it's not perfect. Also I'm not sure why but the Dawntrail image is not as clear. Some people pointed out that having 3D resolution scaling to 100 blurs the game, so mine is set at 99, but something still looks off. I think it's something on my end though, not the game, so my apologies for that as well.
Honestly I really miss his old eyebrows and lips. I'm not sure why they changed the shape so much :')
Elezen 7.0 need some altering
Gave my feedbacks for Elezens during the 2nd benchmark, as well as others who took the effort to feedback. However, nothing was done by the developers and I was extremely disappointed not only for my elezens, as well as others' elezens. I shall just post what I'd feedback before.
https://pbs.twimg.com/media/GRT-fnga...name=4096x4096
https://pbs.twimg.com/media/GRT-fnea...name=4096x4096
Male Elezen, Wildwood, Face 2
Generally am very happy with the update. However there are some issues I do not fancy.- The original ear clasps texture is matte. For mine, it looks like bone-white material. In 7.0, the ear clasps are so small and metallic. The colours do not in any way present them as matte.
- The lips look dry in 7.0, the reflection is gone. Not a big issue but it will be nice if the lips can look slightly dewy.
- The neck polygons look awful. Necks are big part of Elezens. It will be great if the polygons can be increased in that area.
- There are shadows under the eyes which annoyed me. This made Face 2 male elezen look so tired and old.
While enjoying 7.0, I noticed there is this weird shadow cast on Male Elezen's face. The shadow extended from the cheekbones to the nose, making them look super old in sunlight.
https://pbs.twimg.com/media/GRT-fnlb...pg&name=medium
https://pbs.twimg.com/media/GRT-fnab...pg&name=medium
Midlander F face 1: changes to overall impression
I wanted to point out the dramatic change to the overall face impression of Midlander Hyur face 1, using my character as an example.
https://i.imgur.com/fODrV2R.jpg
https://i.imgur.com/4GE6KUt.png
I'm not the world's best artist, but here is a sketch I made to emphasize the difference in features. I used photoshop to morph my initial pencil sketch to be as accurate to the in-game images as possible.
The most stark difference is the eyeliner. In Endwalker, the eyeliner facial feature was very dark, very thick and accentuated, and was shaped very dramatically up-and-out at the outer corners like wing eyeliner. It made Midlanders who used it look sharp, intense, and even intimidating with some facial expressions, which I loved. In contrast, the new eyeliner is thin, uniform in thickness, almost non-existent on the lower eyelid, and changes nothing about the shape or impression of the eyes. The difference between enabling or not enabling the eyeliner in Dawntrail is barely noticeable, whereas in Endwalker it could totally transform the impression of the eyes. I request that the new eyeliner be re-shaped and made darker to match the old eyeliner.
The eyes themselves (I use eye shape 5) are also smaller than they were in Endwalker. This gives midlanders the impression that they are squinting. Exacerbating this issue is the "eye bags", which, while not all that different in terms of geometry, are affected very differently by the new lighting. In Endwalker, the eye bag shapes would be smoothed out and practically invisible in most lighting conditions, whereas in Dawntrail they are pronounced in almost all lighting conditions. This gives Midlanders the impression of having swollen eyes, as if they are having an allergic reaction. I would request the eye shape be changed to match it's pre-Dawntrail shape, and the normal map of the eye bags be adjusted to make them appear less prominent.
https://i.imgur.com/03ChDXz.png
(Here is an example of what I mean. As you can see, on the half of her face that is in shadow, the "eye bag" is nearly invisible.)
(1/2)