Originally Posted by
Zezlar
I'm not asking for that. I'll deal with what-ever system they throw at me. If it's not the best, then I don't want it. It's that simple, and always will be. The entire system was supposed to be designed to feel a sense of progress if you're unlucky. So my reward is a token for an item that isn't as good? Hooray, no advancement what-so-ever.
If they wanted me to obtain 200 tokens for a Darklight Curiass. At least I know in 200 runs I would have a Curiass (I have one already, this is an example). Now I may need to run 30 times for a GimpCuriass with -20% stats for all we know. Those 30 runs mean nothing. I could have used those to obtain the real armor if I was unlucky.
If they implement both systems i'm fine with that. People have other obligations, and don't have enough time. I understand, but I do not want to be given a token for an item that is not up to par with the real drop.